The Great Salt Lake is a vast dried lakebed west of Esthar, filled with white mineral formations, skeletal remains, cliffs, and narrow natural paths. The unusual landscape conceals the entrance to Esthar behind an optical camouflage barrier, making the area the final wilderness obstacle before the city is revealed. Its enemies are largely undead or adapted to the harsh terrain, and the boss Abadon guards the route near the hidden entrance. The dungeon is linear but contains multiple elevations, side paths, and draw points. After Esthar is discovered, the lake remains an atmospheric transition zone between the concealed nation and the rest of the world.
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