Final Fantasy Online
Magic
Info
Info
Elem/Stat Effects
Elem/Stat Effects
Final Fantasy VIII

Defense Magic

Aura

Applies Aura status to one target.

HP Str Vit Mag Spr Spd Eva Hit Luck
3,400 70 22 24 24 10 2 50 40
Refined From
Refine Using Into
1x Aura Stone
Aura StoneCasts Aura.
Supt Mag-RF
Supt Mag-RFRefines Support magic from items.
1x Aura
AuraApplies Aura status to one target.
1x Fury Fragment
Fury FragmentAura/weapon component.
Supt Mag-RF
Supt Mag-RFRefines Support magic from items.
5x Aura
AuraApplies Aura status to one target.
Elemental Junctions
None
Status Junctions
StatDef
Status DefenseAdds resistance against status effects.
200%
CursePrevents curse.
Draw From
Seifer (4th Time)
Seifer (4th Time)Boss

Dispel

Removes positive statuses such as Aura, Double, Float, Haste, Protect, Reflect, Regen, Shell, and Triple.

HP Str Vit Mag Spr Spd Eva Hit Luck
1,000 12 38 16 60 8 3 8 14
Refined From
Refine Using Into
1x Magic Stone
Magic StoneMid-tier magic stone used for second-tier magic refinement.
Supt Mag-RF
Supt Mag-RFRefines Support magic from items.
5x Dispel
DispelRemoves positive statuses such as Aura, Double, Float, Haste, Protect, Reflect, Regen, Shell, and Triple.
1x Wizard Stone
Wizard StoneHigh-tier magic stone used for third-tier magic refinement.
Supt Mag-RF
Supt Mag-RFRefines Support magic from items.
20x Dispel
DispelRemoves positive statuses such as Aura, Double, Float, Haste, Protect, Reflect, Regen, Shell, and Triple.
1x Saw Blade
Saw BladeWeapon component and Death magic component.
Supt Mag-RF
Supt Mag-RFRefines Support magic from items.
20x Dispel
DispelRemoves positive statuses such as Aura, Double, Float, Haste, Protect, Reflect, Regen, Shell, and Triple.
Elemental Junctions
None
Status Junctions
StatDef
Status DefenseAdds resistance against status effects.
50%
DrainResists drain by 50%.
Draw From
Elite Soldier
Elite SoldierEnemy
, Elastoid
ElastoidEnemy
, Blood Soul
Blood SoulEnemy
, GIM52A
GIM52AEnemy
, Mesmerize
MesmerizeEnemy
, Death Claw
Death ClawEnemy
, Turtapod
TurtapodEnemy
, Hexadragon
HexadragonEnemy
, Edea (1st)
Edea (1st)Boss
, Oilboyle
OilboyleBoss
, Right Orb
Right OrbBoss
, Seifer (2nd Time)
Seifer (2nd Time)Boss
, Seifer (3rd Time)
Seifer (3rd Time)Boss
, Abadon
AbadonBoss
, Rinoa
RinoaBoss
, Bahamut
BahamutOptional Boss
, Ultima Weapon
Ultima WeaponOptional Boss
, Droma
DromaBoss
, Helix
HelixFinal Boss

Double

Applies Double status to one target.

HP Str Vit Mag Spr Spd Eva Hit Luck
200 15 6 18 6 10 4 40 2
Refined Into
Refine Using Into
10x Double
DoubleApplies Double status to one target.
High Mag-RF
High Mag-RFRefines high-level magic from lower-level magic.
1x Triple
TripleApplies Triple status to one target.
Refined From
Refine Using Into
1x Dragon Fin
Dragon FinRaises Cerberus compatibility by 3.
Time Mag-RF
Time Mag-RFRefines Time and Space magic from items.
20x Double
DoubleApplies Double status to one target.
Elemental Junctions
None
Status Junctions
None
Draw From
Grendel
GrendelEnemy
, Elnoyle
ElnoyleEnemy
, Elvoret
ElvoretBoss
, Gerogero
GerogeroBoss
, Minotaur
MinotaurOptional Boss
, Edea (1st)
Edea (1st)Boss
, Cerberus
CerberusOptional Boss
, Sorceress (2)
Sorceress (2)Boss
, Odin
OdinOptional Boss

Float

Applies Float status to one target.

HP Str Vit Mag Spr Spd Eva Hit Luck
200 8 15 8 15 16 3 12 20
Elemental Junctions
ElemDef
Elemental DefenseReduces, nullifies, or absorbs elemental damage.
50%
EarthReduces earth damage by 50%.
Status Junctions
None
Draw From
Thrustaevis
ThrustaevisEnemy
, Gesper
GesperEnemy
, Blood Soul
Blood SoulEnemy

Haste

Applies Haste status to one target.

HP Str Vit Mag Spr Spd Eva Hit Luck
500 12 16 20 20 50 8 10 10
Refined From
Refine Using Into
1x Aegis Amulet
Aegis AmuletTeaches Eva-J to one GF.
Time Mag-RF
Time Mag-RFRefines Time and Space magic from items.
100x Haste
HasteApplies Haste status to one target.
1x Accelerator
AcceleratorTeaches Auto-Haste to one GF.
Time Mag-RF
Time Mag-RFRefines Time and Space magic from items.
100x Haste
HasteApplies Haste status to one target.
1x Magic Stone
Magic StoneMid-tier magic stone used for second-tier magic refinement.
Time Mag-RF
Time Mag-RFRefines Time and Space magic from items.
5x Haste
HasteApplies Haste status to one target.
1x Lightweight
LightweightMonster part used for Haste and Auto-Haste refinement.
Time Mag-RF
Time Mag-RFRefines Time and Space magic from items.
20x Haste
HasteApplies Haste status to one target.
Elemental Junctions
None
Status Junctions
None
Draw From
Vysage
VysageEnemy
, GIM52A
GIM52AEnemy
, Iron Giant
Iron GiantEnemy
, Cactuar
CactuarEnemy
, Biggs (2nd Time)
Biggs (2nd Time)Boss
, Seifer (2nd Time)
Seifer (2nd Time)Boss
, Seifer (3rd Time)
Seifer (3rd Time)Boss
, Sorceress (2)
Sorceress (2)Boss
, Tri-Point
Tri-PointBoss
, Ultimecia (1st Form)
Ultimecia (1st Form)Final Boss

Protect

Applies Protect status to one target.

HP Str Vit Mag Spr Spd Eva Hit Luck
400 6 40 10 18 3 1 3 14
Refined From
Refine Using Into
1x Protect Stone
Protect StoneCasts Protect.
Supt Mag-RF
Supt Mag-RFRefines Support magic from items.
1x Protect
ProtectApplies Protect status to one target.
1x Giant's Ring
Giant's RingTeaches HP+40% to one GF.
Supt Mag-RF
Supt Mag-RFRefines Support magic from items.
60x Protect
ProtectApplies Protect status to one target.
1x Turtle Shell
Turtle ShellTeaches Vit+20% to one GF.
Supt Mag-RF
Supt Mag-RFRefines Support magic from items.
30x Protect
ProtectApplies Protect status to one target.
1x Steel Curtain
Steel CurtainTeaches Auto-Protect to one GF.
Supt Mag-RF
Supt Mag-RFRefines Support magic from items.
100x Protect
ProtectApplies Protect status to one target.
Elemental Junctions
ElemDef
Elemental DefenseReduces, nullifies, or absorbs elemental damage.
20%
FireReduces fire damage by 20%.
20%
IceReduces ice damage by 20%.
20%
LightningReduces lightning damage by 20%.
Status Junctions
None
Draw From
Wendigo
WendigoEnemy
, Righty
RightyEnemy
, Adamantoise
AdamantoiseEnemy
, Gesper
GesperEnemy
, Armadodo
ArmadodoEnemy
, SAM08G
SAM08GEnemy
, Hexadragon
HexadragonEnemy
, X-ATM092
X-ATM092Boss
, Raldo
RaldoBoss
, Sacred
SacredOptional Boss
, Minotaur
MinotaurOptional Boss
, Wedge (2nd Time)
Wedge (2nd Time)Boss
, BGH251F2 (1st)
BGH251F2 (1st)Boss
, NORG
NORGBoss
, BGH251F2 (2nd Time)
BGH251F2 (2nd Time)Boss
, Raijin (1st)
Raijin (1st)Boss
, Raijin (2nd Time)
Raijin (2nd Time)Boss
, Raijin (3rd Time)
Raijin (3rd Time)Boss

Reflect

Applies Reflect status to one target.

HP Str Vit Mag Spr Spd Eva Hit Luck
2,000 14 46 20 72 10 4 8 16
Refined From
Refine Using Into
1x Glow Curtain
Glow CurtainTeaches Auto-Reflect to one GF.
Supt Mag-RF
Supt Mag-RFRefines Support magic from items.
100x Reflect
ReflectApplies Reflect status to one target.
1x Dragon Skin
Dragon SkinRaises Carbuncle compatibility by 3.
Supt Mag-RF
Supt Mag-RFRefines Support magic from items.
20x Reflect
ReflectApplies Reflect status to one target.
Elemental Junctions
None
Status Junctions
StatDef
Status DefenseAdds resistance against status effects.
25%
BerserkResists berserk by 25%.
25%
ConfuseResists confuse by 25%.
25%
DarknessResists darkness by 25%.
25%
PetrifyResists petrify by 25%.
25%
PoisonResists poison by 25%.
25%
SilenceResists silence by 25%.
25%
SleepResists sleep by 25%.
25%
SlowResists slow by 25%.
25%
StopResists stop by 25%.
Draw From
Adamantoise
AdamantoiseEnemy
, Blobra
BlobraEnemy
, Base Leader
Base LeaderEnemy
, SAM08G
SAM08GEnemy
, Death Claw
Death ClawEnemy
, Ruby Dragon
Ruby DragonEnemy
, Iron Giant
Iron GiantEnemy
, Wedge (2nd Time)
Wedge (2nd Time)Boss
, Gargantua
GargantuaBoss
, Ultimecia (1st Form)
Ultimecia (1st Form)Final Boss

Scan

Displays one enemy's HP, weaknesses, and in-game description.

HP Str Vit Mag Spr Spd Eva Hit Luck
100 5 5 5 5 3 3 3 3
Elemental Junctions
None
Status Junctions
None
Draw From
Bite Bug
Bite BugEnemy
, Glacial Eye
Glacial EyeEnemy
, Fastitocalon (Small)
Fastitocalon (Small)Enemy
, Elite Soldier
Elite SoldierEnemy
, Fastitocalon
FastitocalonEnemy

Shell

Applies Shell status to one target.

HP Str Vit Mag Spr Spd Eva Hit Luck
400 6 18 10 40 3 1 3 14
Refined From
Refine Using Into
1x Shell Stone
Shell StoneCasts Shell.
Supt Mag-RF
Supt Mag-RFRefines Support magic from items.
1x Shell
ShellApplies Shell status to one target.
1x Rune Armlet
Rune ArmletTeaches Spr+20% to one GF.
Supt Mag-RF
Supt Mag-RFRefines Support magic from items.
40x Shell
ShellApplies Shell status to one target.
1x Moon Curtain
Moon CurtainTeaches Auto-Shell to one GF.
Supt Mag-RF
Supt Mag-RFRefines Support magic from items.
100x Shell
ShellApplies Shell status to one target.
1x Barrier
BarrierTeaches Quistis Mighty Guard.
Supt Mag-RF
Supt Mag-RFRefines Support magic from items.
40x Shell
ShellApplies Shell status to one target.
Elemental Junctions
ElemDef
Elemental DefenseReduces, nullifies, or absorbs elemental damage.
20%
FireReduces fire damage by 20%.
20%
IceReduces ice damage by 20%.
20%
LightningReduces lightning damage by 20%.
20%
EarthReduces earth damage by 20%.
20%
PoisonReduces poison damage by 20%.
20%
WindReduces wind damage by 20%.
20%
WaterReduces water damage by 20%.
20%
HolyReduces holy damage by 20%.
Status Junctions
None
Draw From
Righty
RightyEnemy
, Adamantoise
AdamantoiseEnemy
, Gesper
GesperEnemy
, Armadodo
ArmadodoEnemy
, Blobra
BlobraEnemy
, SAM08G
SAM08GEnemy
, Iron Giant
Iron GiantEnemy
, Hexadragon
HexadragonEnemy
, Granaldo
GranaldoBoss
, Sacred
SacredOptional Boss
, Minotaur
MinotaurOptional Boss
, Wedge (2nd Time)
Wedge (2nd Time)Boss
, BGH251F2 (1st)
BGH251F2 (1st)Boss
, NORG
NORGBoss
, BGH251F2 (2nd Time)
BGH251F2 (2nd Time)Boss
, Raijin (1st)
Raijin (1st)Boss
, Raijin (2nd Time)
Raijin (2nd Time)Boss
, Raijin (3rd Time)
Raijin (3rd Time)Boss

Triple

Applies Triple status to one target.

HP Str Vit Mag Spr Spd Eva Hit Luck
2,400 70 10 70 10 70 16 150 30
Refined From
Refine Using Into
1x Samantha Soul
Samantha SoulTeaches SumMag+40% to one GF.
Time Mag-RF
Time Mag-RFRefines Time and Space magic from items.
60x Triple
TripleApplies Triple status to one target.
1x Rocket Engine
Rocket EngineTeaches Spd+40% to one GF.
Time Mag-RF
Time Mag-RFRefines Time and Space magic from items.
50x Triple
TripleApplies Triple status to one target.
1x Three Stars
Three StarsTeaches Expendx3-1 to one GF.
Time Mag-RF
Time Mag-RFRefines Time and Space magic from items.
100x Triple
TripleApplies Triple status to one target.
10x Double
DoubleApplies Double status to one target.
High Mag-RF
High Mag-RFRefines high-level magic from lower-level magic.
1x Triple
TripleApplies Triple status to one target.
Elemental Junctions
None
Status Junctions
None
Draw From
Cerberus
CerberusOptional Boss
, Odin
OdinOptional Boss

Magic Properties

Magic Name & Description

The magic's name and a brief summary of its purpose, effect, or use.

HP

The amount the magic increases a character's maximum HP when junctioned to HP. The effect increases with the amount of the spell stocked, up to 100.

Strength (STR)

The amount the magic increases Strength when junctioned to Str. Higher Strength increases damage dealt by physical attacks.

Vitality (VIT)

The amount the magic increases Vitality when junctioned to Vit. Higher Vitality reduces damage received from physical attacks.

Magic (MAG)

The amount the magic increases Magic when junctioned to Mag. Higher Magic increases the effectiveness of magic-based attacks and other abilities that use the Magic stat.

Spirit (SPR)

The amount the magic increases Spirit when junctioned to Spr. Higher Spirit reduces damage received from magical attacks.

Speed (SPD)

The amount the magic increases Speed when junctioned to Spd. Higher Speed causes the character's ATB gauge to fill more quickly.

Evasion (EVA)

The amount the magic increases Evasion when junctioned to Eva. Higher Evasion improves the character's chance of avoiding physical attacks.

Hit

The amount the magic increases Hit when junctioned to Hit. Higher Hit improves the accuracy of physical attacks.

Luck

The amount the magic increases Luck when junctioned to Luck. Luck contributes to physical accuracy and evasion, critical hits, and several other chance-based battle calculations.

Refine-Using-Into

Shows the item or magic being refined, the refinement ability required to perform the conversion, and the resulting magic or item produced.

Elemental Junctions

Elem-Atk adds an elemental property to the character's normal physical attacks, with the listed percentage determining the strength of the elemental effect. Elem-Def increases resistance to the listed element; sufficient resistance can completely nullify or eventually absorb elemental damage.

Status Junctions

Stat-Atk gives normal physical attacks a chance to inflict the listed status effect. Stat-Def provides resistance to that status, with higher percentages reducing the chance of being afflicted and 100% providing immunity.

Draw From

The enemies the magic can be drawn from.

Elemental Effects

FireFire

Fire-elemental damage. Particularly effective against enemies weak to Fire, while enemies resistant or immune to Fire take reduced or no damage.

IceIce

Ice-elemental damage. Particularly effective against enemies weak to Ice, while enemies resistant or immune to Ice take reduced or no damage.

ThunderThunder

Thunder-elemental damage. It is especially useful against many mechanical enemies, while enemies resistant or immune to Thunder take reduced or no damage.

EarthEarth

Earth-elemental damage. Flying targets and enemies affected by Float are generally unaffected by Earth-based attacks.

PoisonPoison

Poison-elemental damage. This is separate from the Poison status effect, although some abilities can deal Poison-elemental damage while also inflicting Poison.

WindWind

Wind-elemental damage. It is opposed to Earth and is particularly effective against enemies with a weakness to Wind.

WaterWater

Water-elemental damage. It is opposed to Thunder and is particularly effective against enemies with a weakness to Water.

HolyHoly

Holy-elemental damage. It is particularly effective against enemies vulnerable to Holy and is opposed by the Poison element.

Status Effects

DeathDeath

Instantly KOs the affected target when successful.

PoisonPoison

Causes the affected target to lose HP as it takes actions. The effect remains until it is removed.

PetrifyPetrify

Turns the target to stone and prevents it from acting. Petrified characters are treated as defeated for determining a Game Over.

DarknessDarkness

Greatly reduces the accuracy of physical attacks. It also prevents Squall and Seifer from successfully using the gunblade trigger.

SilenceSilence

Prevents the affected character from using the Magic, Draw, and GF commands.

BerserkBerserk

Increases physical attack damage but removes control of the affected character, causing them to attack automatically.

ZombieZombie

Reverses most restorative effects so that healing causes damage and Life effects can instantly KO the target. Zombie also changes several other damage and status interactions.

SleepSleep

Prevents the affected target from acting until the effect expires or the target is struck by a physical attack.

SlowSlow

Reduces the affected target's Speed, causing its ATB gauge to fill more slowly.

StopStop

Completely halts the affected target, preventing actions and reducing its ability to evade attacks.

CurseCurse

Prevents the affected character from activating a Limit Break while the status remains active.

ConfuseConfuse

Causes the affected target to perform actions automatically against randomly selected targets.

DrainDrain

Causes HP dealt through a draining attack to be transferred from the target to the attacker. Status defense against Drain reduces or prevents this effect.

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