Bestiary
Select a bestiary category.


1st Ray - Bullmotor
Cactuar - Dual Horn
Eagle Gun - Gun Carrier
Hammer Blaster - Levikron
Machine Gun - Q Machine Gun
Razor Weed - Sword Dance
Tail Vault - Zuu


Disc 1 GrdScorpion - Motor Ball
Disc 1 Midgar Zolom - Jenova*LIFE
Disc 2 Schizo - Hojo NA
Disc 3 The Final Battle


Weapon
Yuffie's Sub Quest

Encountering Bosses & Enemies
How do I know which boss or enemy I'm fighting?

By pressing the SELECT button during a battle and highlighting an enemy or boss, the thin description bar above the command menu will display the name. Multiple enemies of the same type are given letters to differentiate. For example, if you're encounter 2 Zuu's, they'll be labelled Zuu A and Zuu B. To deactivate the descriptive bar, simply press SELECT again.

Acquiring AP
How does my materia gain AP after defeating an enemy or boss?

After defeating an enemy or boss, your equipped materia gains the total AP collected from each defeated monster. If your materia has normal growth, it will receive the base AP amount. However, if your materia has double growth, it will receive double the AP. For triple growth, three times the AP. Some weapons/armor have no materia slots while others have no growth, resulting in no use of the AP.

     Main >   Final Fantasy VII > Enemies > Enemies (E - G)



 Enemy

Display in ascending order based on the 'Enemy' field.Display in descending order based on the 'Enemy' field.

Eagle Gun
 Lvl

Display in ascending order based on the 'Lvl' field.Display in descending order based on the 'Lvl' field.

 HP

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.

 MP

Display in ascending order based on the 'MP' field.Display in descending order based on the 'MP' field.

 EXP

Display in ascending order based on the 'EXP' field.Display in descending order based on the 'EXP' field.

 AP

Display in ascending order based on the 'AP' field.Display in descending order based on the 'AP' field.

 Gil

Display in ascending order based on the 'Gil' field.Display in descending order based on the 'Gil' field.

20
17000
40
2000
90
3800

 Resident Location(s)
Shinra Train (Corel Reactor)
 Attack
 Defense
 Weakness
Single Gun Fire
Dual Gun Fire
Earth
Leviathan
Mystify
Paralyze
Death
Manipulate
BadBreath
Darkness
Petrify

Lightning
 Steal Item
 Morph Item
 Win Item
Warrior Bangle
None
X-Potion

 Enemy
Edgehead
 Lvl
 HP
 MP
 EXP
 AP
 Gil
40
900
80
370
36
385

 Resident Location(s)
Wutai Area
 Attack
 Defense
 Weakness
Scissors
Electric Burst
Lightning
None
 Steal Item
 Morph Item
 Win Item
Turbo Ether
None
Smoke Bomb

 Enemy
Elfadunk
 Lvl
 HP
 MP
 EXP
 AP
 Gil
15
220
34
64
7
140

 Resident Location(s)
Grasslands Area
 Attack
 Defense
 Weakness
Body Blow
Shower
None
None
 Steal Item
 Morph Item
 Win Item
Hi-Potion
None
Potion

 Enemy
Eligor
 Lvl
 HP
 MP
 EXP
 AP
 Gil
34
300
0
36
4
12

 Resident Location(s)
Train Graveyard
 Attack
 Defense
 Weakness
Mono Laser
Sleepel
Silence
None
None
 Steal Item
 Morph Item
 Win Item
Striking Staff
Mute Mask
Echo Screen

 Enemy
Epiolnis
 Lvl
 HP
 MP
 EXP
 AP
 Gil
15
1800
90
950
70
1500

 Resident Location(s)
Ancient Forest
 Attack
 Defense
 Weakness
Bird Kick
Acid Rain
Catapult
None
None
 Steal Item
 Morph Item
 Win Item
Wizard Bracelet
None
None

 Enemy
Evilhead
 Lvl
 HP
 MP
 EXP
 AP
 Gil
28
740
45
650
50
400

 Resident Location(s)
Gaea's Cliff
 Attack
 Defense
 Weakness
Blood Suck
Ultrasound
None
None
 Steal Item
 Morph Item
 Win Item
None
Holy Torch
Vampire Fang

 Enemy
Flapbeat
 Lvl
 HP
 MP
 EXP
 AP
 Gil
18
330
60
140
15
186

 Resident Location(s)
Gold Saucer Area
 Attack
 Defense
 Weakness
Tail Beat
Flying Sickle
Earth
Stop
Paralyze

Wind
 Steal Item
 Morph Item
 Win Item
T/S Bomb
T/S Bomb
T/S Bomb

 Enemy
Flower Prong
 Lvl
 HP
 MP
 EXP
 AP
 Gil
19
550
68
0
0
0
 Resident Location(s)
Gongaga Jungle
 Attack
 Defense
 Weakness
Seed Bullet
Pollen
W Laser
Bio2
Poison
Transform
Petrify
Mystify
Manipulate
Death

Fire
Earth
 Steal Item
 Morph Item
 Win Item
None
None
Earth Drum

 Enemy
Formula
 Lvl
 HP
 MP
 EXP
 AP
 Gil
16
240
100
65
7
120

 Resident Location(s)
Junon Area
 Attack
 Defense
 Weakness
Blue Impulse
Cross Impulse
Earth
Paralyze
Manipulate
Stop

Wind
 Steal Item
 Morph Item
 Win Item
Boomerang
Speed Drink
Hi-Potion

 Enemy
Foulander
 Lvl
 HP
 MP
 EXP
 AP
 Gil
27
800
100
440
34
460

 Resident Location(s)
Wutai Da-Chao Statue
 Attack
 Defense
 Weakness
Claw
Flame Dance
Fire
None
 Steal Item
 Morph Item
 Win Item
None
None
Lunar Curtain
Fire Veil

 Enemy
Frozen Nail
 Lvl
 HP
 MP
 EXP
 AP
 Gil
28
1300
100
520
50
800

 Resident Location(s)
Great Glacier
 Attack
 Defense
 Weakness
Continu-Claw
Flying Sickle
None
None
 Steal Item
 Morph Item
 Win Item
None
None
None

 Enemy
Gagighandi
 Lvl
 HP
 MP
 EXP
 AP
 Gil
15
480
55
173
18
220

 Resident Location(s)
Gongaga Area
 Attack
 Defense
 Weakness
Claw
Stone Stare
None
None
 Steal Item
 Morph Item
 Win Item
Soft
Remedy
Soft

 Enemy
Gargoyle
 Lvl
 HP
 MP
 EXP
 AP
 Gil
43
2000
200
800
80
2500

 Resident Location(s)
Inside Northern Cave
 Attack
 Defense
 Weakness
Bite
Petrify
L4 Death
None
None
 Steal Item
 Morph Item
 Win Item
X-Potion
None
X-Potion
Remedy

 Enemy
Garuda
 Lvl
 HP
 MP
 EXP
 AP
 Gil
29
1400
200
520
30
520

 Resident Location(s)
Wutai Da-Chao Statue
 Attack
 Defense
 Weakness
Rod
Dance
Ice2
Bolt2
Ice
Earth
Stop
Lightning
Paralyze

Wind
 Steal Item
 Morph Item
 Win Item
None
None
Ice Crystal
Bolt Plume
Mute Mask
Light Curtain

 Enemy
Gas Ducter
 Lvl
 HP
 MP
 EXP
 AP
 Gil
42
3000
200
900
80
1100

 Resident Location(s)
Shinra Train (Corel Reactor)
 Attack
 Defense
 Weakness
Smog Alert
Punch
Posion
Posion
Sleep
Death
Transform
Darkness
Paralyze

None
 Steal Item
 Morph Item
 Win Item
None
None
None

 Enemy
Ghirofelgo
 Lvl
 HP
 MP
 EXP
 AP
 Gil
26
1600
0
380
44
300

 Resident Location(s)
Shinra Mansion
 Attack
 Defense
 Weakness
Slash
Earth
Transform
Poison
Paralyze
Petrify
Mystify
Manipulate
Slow
Stop
Death

Gravity
 Steal Item
 Morph Item
 Win Item
None
None
Phoenix Down

 Enemy
Ghost
 Lvl
 HP
 MP
 EXP
 AP
 Gil
10
130
80
30
3
22

 Resident Location(s)
Train Graveyard
 Attack
 Defense
 Weakness
Slap
Drain
Fire
Earth
Silence
Stop
Leviathan
Paralyze

Restore
Revive
Fire
Alexander
 Steal Item
 Morph Item
 Win Item
Ghost Hand
Ether
Ghost Hand

 Enemy
Ghost Ship
 Lvl
 HP
 MP
 EXP
 AP
 Gil
44
6600
100
1600
60
2000

 Resident Location(s)
Underwater Reactor
 Attack
 Defense
 Weakness
St. Elmo's Fire
Goannai
Earth
Leviathan
Gravity
Confusion
Stop
Transform
Manipulate
Paralyze
Death

Restore
Revive
Alexander
 Steal Item
 Morph Item
 Win Item
Phoenix Down
Guide Book
Phoenix Down

 Enemy
Gigas
 Lvl
 HP
 MP
 EXP
 AP
 Gil
40
3500
100
840
84
560

 Resident Location(s)
Crater Area
 Attack
 Defense
 Weakness
Moon Wars
Earth
None
 Steal Item
 Morph Item
 Win Item
Gigas Armlet
None
Earth Mallet

 Enemy
Gighee
 Lvl
 HP
 MP
 EXP
 AP
 Gil
34
5500
100
700
60
600

 Resident Location(s)
Inside Northern Crater
 Attack
 Defense
 Weakness
Tail Slap
Petrif-Eye
Stardust March
None
None
 Steal Item
 Morph Item
 Win Item
Elixir
None
Ether

 Enemy
Gi Spector
 Lvl
 HP
 MP
 EXP
 AP
 Gil
23
450
88
260
20
150
 Resident Location(s)
Cave of Gi
 Attack
 Defense
 Weakness
Skewer
Hell Spear
Death Sentence
None
Restore
Revive
Fire
Alexander
 Steal Item
 Morph Item
 Win Item
None
Ghost Hand
Smoke Bomb

 Enemy
Goblin
 Lvl
 HP
 MP
 EXP
 AP
 Gil
19
2000
80
20
20
20

 Resident Location(s)
Goblin Island, Round Island
 Attack
 Defense
 Weakness
Punch
Sleepel
Goblin Punch
None
None
 Steal Item
 Morph Item
 Win Item
Zeio Nut
None
Zeio Nut

 Enemy
Golem
 Lvl
 HP
 MP
 EXP
 AP
 Gil
48
1000
0
300
22
500

 Resident Location(s)
Cosmo Canyon Area
 Attack
 Defense
 Weakness
Finger Shot
Megaton Punch
Mystify
Manipulate
Transform

None
 Steal Item
 Morph Item
 Win Item
Turbo Ether
None
Hi-Potion

 Enemy
Grand Horn
 Lvl
 HP
 MP
 EXP
 AP
 Gil
19
460
43
180
15
240

 Resident Location(s)
Cosmo Canyon Area, Gongaga Area
 Attack
 Defense
 Weakness
Punch
Grand Punch

None
 Steal Item
 Morph Item
 Win Item
None
Hi-Potion
Hi-Potion
War Gong

 Enemy
Grangalan
 Lvl
 HP
 MP
 EXP
 AP
 Gil
16
550
60
88
10
220

 Resident Location(s)
Corel Area, Cosmo Canyon Area
 Attack
 Defense
 Weakness
Silver Wheel
Dark Eye
Earth
Gravity
Leviathan
Paralyze
Petrify
Transform
Manipulate
Confusion
Stop
Death

None
 Steal Item
 Morph Item
 Win Item
None
None
Hi-Potion

 Enemy
Grangalan Jr.
 Lvl
 HP
 MP
 EXP
 AP
 Gil
15
330
40
77
8
110

 Resident Location(s)
Corel Area (from Grangalan)
 Attack
 Defense
 Weakness
Silver Wheel
Sad Eye
Earth
Gravity
Leviathan
Paralyze
Petrify
Transform
Manipulate
Confusion
Stop
Death

None
 Steal Item
 Morph Item
 Win Item
None
None
Potion

 Enemy
Grangalan Jr. Jr.
 Lvl
 HP
 MP
 EXP
 AP
 Gil
14
110
20
66
6
55

 Resident Location(s)
Corel Area (from Grangalan Jr.)
 Attack
 Defense
 Weakness
Silver Wheel
Earth
Gravity
Leviathan
Paralyze
Petrify
Transform
Manipulate
Confusion
Stop
Death

None
 Steal Item
 Morph Item
 Win Item
None
None
None

 Enemy
Grashstrike
 Lvl
 HP
 MP
 EXP
 AP
 Gil
8
42
0
20
2
20

 Resident Location(s)
Sector 4 Plate (lower area), Winding Tunnel
 Attack
 Defense
 Weakness
Silk
None
None
 Steal Item
 Morph Item
 Win Item
Spider Web
Spider Web
Spider Web

 Enemy
Gremlin
 Lvl
 HP
 MP
 EXP
 AP
 Gil
38
1500
100
750
60
750

 Resident Location(s)
Whirlwind Maze
 Attack
 Defense
 Weakness
Claw
Bad Mouth
None
None
 Steal Item
 Morph Item
 Win Item
Tent
X-Potion
Shrivel

 Enemy
Grenade
 Lvl
 HP
 MP
 EXP
 AP
 Gil
32
2000
0
900
100
400

 Resident Location(s)
Crater Area
 Attack
 Defense
 Weakness
Gush
Bomb Blast
Fire
Earth
Mystify
Paralyze
Transform
Manipulate
Stop

None
 Steal Item
 Morph Item
 Win Item
Right Arm
Right Arm
Right Arm

 Enemy
Grenade Combatant
 Lvl
 HP
 MP
 EXP
 AP
 Gil
10
130
0
42
4
72

 Resident Location(s)
Shinra HQ: Floors 1-3, 59, 60
 Attack
 Defense
 Weakness
Hand Grenade
Machine Gun
None
None
 Steal Item
 Morph Item
 Win Item
Tranquilizer
Grenade
Grenade

 Enemy
Griffin
 Lvl
 HP
 MP
 EXP
 AP
 Gil
21
760
40
260
25
350
 Resident Location(s)
Cosmo Canyon Area
 Attack
 Defense
 Weakness
Peacock
Seal
Transform

Paralyze
Mystify
Manipulate
Stop

None
 Steal Item
 Morph Item
 Win Item
Phoenix Down
Phoenix Down
Phoenix Down

 Enemy
Grimguard
 Lvl
 HP
 MP
 EXP
 AP
 Gil
31
880
120
600
45
560

 Resident Location(s)
Corral Valley (Past the City of the Ancients)
 Attack
 Defense
 Weakness
Spin Shield
Grim Rod
Ice2
Bolt2
Ice
Mystify
Manipulate
Lightning
Transform

None
 Steal Item
 Morph Item
 Win Item
Shrivel
None
Shrivel

 Enemy
Grosspanzer Mobile (Body)
 Lvl
 HP
 MP
 EXP
 AP
 Gil
50
10000
300
400
80
1400

 Resident Location(s)
Sector 8
 Attack
 Defense
 Weakness
Wheelie
Poison
BadBreath
Darkness
Paralyze
Petrify
Mystify
Manipulate
Slow
Stop
Death

Lightning
 Steal Item
 Morph Item
 Win Item
None
None
8-Inch Cannon

 Enemy
Grosspanzer Small A (Left)
 Lvl
 HP
 MP
 EXP
 AP
 Gil
42
2900
160
600
80
700

 Resident Location(s)
Sector 8
 Attack
 Defense
 Weakness
Machine Gun
Poison
BadBreath
Darkness
Paralyze
Petrify
Mystify
Manipulate
Slow
Stop
Death

Lightning
 Steal Item
 Morph Item
 Win Item
None
None
None

 Enemy
Grosspanzer Small B (Right)
 Lvl
 HP
 MP
 EXP
 AP
 Gil
42
2900
160
600
80
700

 Resident Location(s)
Sector 8
 Attack
 Defense
 Weakness
Machine Gun
Poison
BadBreath
Darkness
Paralyze
Petrify
Mystify
Manipulate
Slow
Stop
Death

Lightning
 Steal Item
 Morph Item
 Win Item
None
None
None

 Enemy
Grunt
 Lvl
 HP
 MP
 EXP
 AP
 Gil
7
40
0
22
2
15

 Resident Location(s)
Sector 1 Reactor
 Attack
 Defense
 Weakness
Beam Gun
None
None
 Steal Item
 Morph Item
 Win Item
Grenade
Potion
Potion

 Enemy
Guard Hound
 Lvl
 HP
 MP
 EXP
 AP
 Gil
3
42
0
20
2
12

 Resident Location(s)
Sector 7 Slums, Sector 1 Reactor Entrance
 Attack
 Defense
 Weakness
Tentacle
None
None
 Steal Item
 Morph Item
 Win Item
Potion
Potion
Potion

 Enemy
Guard System
 Lvl
 HP
 MP
 EXP
 AP
 Gil
35
2200
200
1100
80
1200
 Resident Location(s)
Junon Path
 Attack
 Defense
 Weakness
None
Poison
BadBreath
Darkness
Petrify
Mystify
Manipulate
Paralyze
Death

Lightning
 Steal Item
 Morph Item
 Win Item
None
None
Molotov

 Enemy
Guardian
 Lvl
 HP
 MP
 EXP
 AP
 Gil
40
4000
340
940
60
500

 Resident Location(s)
Underwater Reactor
 Attack
 Defense
 Weakness
Rocket Punch
Jumping Blow
W Rocket Punch
BadBreath
Poison
Darkness
Paralyze
Petrify
Manipulate
Slow
Stop
Death

None
 Steal Item
 Morph Item
 Win Item
None
None
None

 Enemy
Gun Carrier
 Lvl
 HP
 MP
 EXP
 AP
 Gil
39
3400
240
860
75
1600

 Resident Location(s)
Underwater Reactor
 Attack
 Defense
 Weakness
Body Blow
Normal Shell
Abnormal Shell
Poison
Posion
Sleep
Death
Transform
Darkness
Paralyze

Lightning
 Steal Item
 Morph Item
 Win Item
None
None
S-Mine

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B E S T I A R Y   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy VII enemy category from the enemy selection menu for a complete and comprehensive list, including descriptions, resident locations, HP, AP, and experience values, as well as winning items including steal and morph.

Enemies*
Bosses*
Special/Final Monsters*
General enemies you'll encounter throughout the game in certain locations and on the world map.
Bosses you'll encounter throughout your progression in the game. By default, they are listed in order as you'll encounter them.
Yuffies Sub Quest and monsters you'll face near the end of the game, such as Weapon battles.

* information fields can be sorted in ascending or descending order.




E N E M Y   P R O P E R T I E S
Enemies you fight throughout battle consist of their regular attacks, based on their abilities and offensive/defensive properties, and special attacks.

Enemy*
Lvl*
HP*
MP*
Name of the enemy. To the right of this field is an image of what the enemy looks like.
Experience level of the enemy. This can prove useful when using magic attacks that rely on experience level.
Amount of hit points the enemy possesses.
Amount of magic points the enemy possesses.
Exp*
AP*
Gil*
Resident Location(s)
Amount of experience points your party will receive from this enemy when defeated.
Amount of ability points your party will receive from this enemy when defeated. This value can be nullified, doubled, or tripled, depending on the growth rate of weapon/armor.
Amount of gil your party will receive from this enemy when defeated.
Location(s) on the world map where this enemy can be found.
Attack
Defense
Weakness
Steal/Morph/Win Item
Attack paterns, special attacks, and magic attacks the enemy can use on your party.
Equipped materia use and/or status effects the enemy can defend against, making the attack less powerful and damaging to the enemy.
Equipped materia use that can inflict powerful damage against the enemy.
Items that can be stolen, morphed, and won from the enemy.

* information fields can be sorted in ascending or descending order.




B O S S   P R O P E R T I E S
Bosses are much more powerful end-scenario bosses you'll encounter as your progress further into the game. Though they have many of the same characteristics of general enemies, they tend to use more special attacks and possess more powerful magic.

Boss*
HP*
MP*
Exp*
Name of the boss. To the right of this field is an image of what the boss looks like.
Amount of hit points the boss possesses.
Amount of magic points the boss possesses.
Amount of experience points your party will receive from this boss when defeated.
AP*
Gil*
Resident Location
Battle Strategy
Amount of ability points your party will receive from this boss when defeated. This value can be nullified, doubled, or tripled, depending on the growth rate of weapon/armor.
Amount of gil your party will receive from this boss when defeated.
Location/event on the world map where this enemy can be found.
Strategy for defeating the boss using the most cost-effective spells and equipment.
Win Item
Item won after defeating the boss. Traditional bosses cannot be morphed, nor can items be stolen from them.

* information fields can be sorted in ascending or descending order.