Bestiary
Select a bestiary category.


1st Ray - Bullmotor
Cactuar - Dual Horn
Eagle Gun - Gun Carrier
Hammer Blaster - Levikron
Machine Gun - Q Machine Gun
Razor Weed - Sword Dance
Tail Vault - Zuu


Disc 1 GrdScorpion - Motor Ball
Disc 1 Midgar Zolom - Jenova*LIFE
Disc 2 Schizo - Hojo NA
Disc 3 The Final Battle


Weapon
Yuffie's Sub Quest

Encountering Bosses & Enemies
How do I know which boss or enemy I'm fighting?

By pressing the SELECT button during a battle and highlighting an enemy or boss, the thin description bar above the command menu will display the name. Multiple enemies of the same type are given letters to differentiate. For example, if you're encounter 2 Zuu's, they'll be labelled Zuu A and Zuu B. To deactivate the descriptive bar, simply press SELECT again.

Acquiring AP
How does my materia gain AP after defeating an enemy or boss?

After defeating an enemy or boss, your equipped materia gains the total AP collected from each defeated monster. If your materia has normal growth, it will receive the base AP amount. However, if your materia has double growth, it will receive double the AP. For triple growth, three times the AP. Some weapons/armor have no materia slots while others have no growth, resulting in no use of the AP.

     Main >   Final Fantasy VII > Enemies > Enemies (C - D)



 Enemy

Display in ascending order based on the 'Enemy' field.Display in descending order based on the 'Enemy' field.

Cactuar
 Lvl

Display in ascending order based on the 'Lvl' field.Display in descending order based on the 'Lvl' field.

 HP

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.

 MP

Display in ascending order based on the 'MP' field.Display in descending order based on the 'MP' field.

 EXP

Display in ascending order based on the 'EXP' field.Display in descending order based on the 'EXP' field.

 AP

Display in ascending order based on the 'AP' field.Display in descending order based on the 'AP' field.

 Gil

Display in ascending order based on the 'Gil' field.Display in descending order based on the 'Gil' field.

20
200
20
1
1
10000

 Resident Location(s)
Corel Desert
 Attack
 Defense
 Weakness
Normal
None
None
 Steal Item
 Morph Item
 Win Item
None
Hi-Potion
None

 Enemy
Cactuer
 Lvl
 HP
 MP
 EXP
 AP
 Gil
40
6000
120
1000
100
1000

 Resident Location(s)
Cactus Island, North Corel Area
 Attack
 Defense
 Weakness
1000 Needles
None
None
 Steal Item
 Morph Item
 Win Item
None
Tetra Elemental
None

 Enemy
Capparwire
 Lvl
 HP
 MP
 EXP
 AP
 Gil
15
210
20
60
6
103

 Resident Location(s)
Junon Area
 Attack
 Defense
 Weakness
Wire Attack
Grand Spark
None
None
 Steal Item
 Morph Item
 Win Item
Ether
None
Potion

 Enemy
Captain
 Lvl
 HP
 MP
 EXP
 AP
 Gil
34
2000
90
850
84
1050

 Resident Location(s)
Inside Submarine
 Attack
 Defense
 Weakness
Machine Gun
None
None
 Steal Item
 Morph Item
 Win Item
Shinra Alpha
None
None

 Enemy
Castanets
 Lvl
 HP
 MP
 EXP
 AP
 Gil
15
190
0
65
7
113

 Resident Location(s)
Mithril Mine
 Attack
 Defense
 Weakness
Two Stage Attack
Scissor Spark
None
Fire
 Steal Item
 Morph Item
 Win Item
None
None
Hi-Potion

 Enemy
Ceasar
 Lvl
 HP
 MP
 EXP
 AP
 Gil
8
120
0
23
2
55

 Resident Location(s)
Midgar Sewers
 Attack
 Defense
 Weakness
Bubble
None
Ice
 Steal Item
 Morph Item
 Win Item
Tranquilizer
None
Potion
Tranquilizer

 Enemy
Christopher
 Lvl
 HP
 MP
 EXP
 AP
 Gil
34
6000
200
1300
80
800

 Resident Location(s)
Inside Northern Cave
 Attack
 Defense
 Weakness
Aspil
Stardust
High/Low Suite
Bolt3
Cure2
Frog Song
ParalyzeStop

None
 Steal Item
 Morph Item
 Win Item
Earth Drum
None
Phoenix Down

 Enemy
Chuse Tank
 Lvl
 HP
 MP
 EXP
 AP
 Gil
6
36
0
23
2
30

 Resident Location(s)
Sector 4 Plate, Winding Tunnel
 Attack
 Defense
 Weakness
Rolling Claw
Rolling Claw
None
None
 Steal Item
 Morph Item
 Win Item
None
None
Potion

 Enemy
Cocatolis
 Lvl
 HP
 MP
 EXP
 AP
 Gil
17
420
0
97
10
168

 Resident Location(s)
Mt. Corel (Western Area)
 Attack
 Defense
 Weakness
Beak
Birk Kick
Petrify Smog
Petrify
None
 Steal Item
 Morph Item
 Win Item
Soft
Soft
Soft

 Enemy
Corneo's Lackey
 Lvl
 HP
 MP
 EXP
 AP
 Gil
8
42
0
8
0
10

 Resident Location(s)
Corneo's Mansion (2nd Floor)
 Attack
 Defense
 Weakness
Stab
Machine Gun
None
None
 Steal Item
 Morph Item
 Win Item
None
None
None

 Enemy
Corvette
 Lvl
 HP
 MP
 EXP
 AP
 Gil
36
3200
260
1050
60
2200

 Resident Location(s)
Underwater Reactor
 Attack
 Defense
 Weakness
Body Blow
Spinning Cut
Gash
Slap
Earth
Stop
Paralyze

None
 Steal Item
 Morph Item
 Win Item
Hyper
Light Curtain
Loco Weed

 Enemy
Crawler
 Lvl
 HP
 MP
 EXP
 AP
 Gil
15
140
48
56
6
65

 Resident Location(s)
Mithril Mine
 Attack
 Defense
 Weakness
Bite
Cold Breath
None
Earth
 Steal Item
 Morph Item
 Win Item
None
None
Hi-Potion

 Enemy
Crazy Saw
 Lvl
 HP
 MP
 EXP
 AP
 Gil
44
3900
340
800
80
1300

 Resident Location(s)
Sector 8
 Attack
 Defense
 Weakness
Upper Cut
Rifle
Transform
Poison
Paralyze
Darkness
Sleep
Death

Lightning
 Steal Item
 Morph Item
 Win Item
Mute Mask
Turbo Ether
Phoenix Down
Ether

 Enemy
Cripshay
 Lvl
 HP
 MP
 EXP
 AP
 Gil
8
100
0
26
3
53

 Resident Location(s)
Train Graveyard
 Attack
 Defense
 Weakness
Ram
Dual Spike
Fire
None
None
 Steal Item
 Morph Item
 Win Item
Potion
Potion
Potion

 Enemy
Cromwell
 Lvl
 HP
 MP
 EXP
 AP
 Gil
42
3500
120
800
80
1500

 Resident Location(s)
Sector 8 Underground
 Attack
 Defense
 Weakness
Normal Shell
Transform
Poison
Paralyze
Darkness
Sleep
Death

Lightning
 Steal Item
 Morph Item
 Win Item
None
None
8-inch Cannon

 Enemy
Crown Lance
 Lvl
 HP
 MP
 EXP
 AP
 Gil
20
440
70
225
23
400

 Resident Location(s)
Cosmo Canyon Area, Rocket Town Area, Mt. Nibel Area
 Attack
 Defense
 Weakness
Deadly Needle
Bolt
Sleepel
Lightning
Mystify
Paralyze
Earth
Manipulate
Stop

Fire
 Steal Item
 Morph Item
 Win Item
None
Dream Powder
Hi-Potion

 Enemy
Crysales
 Lvl
 HP
 MP
 EXP
 AP
 Gil
37
1500
100
800
80
600

 Resident Location(s)
Mideel Area
 Attack
 Defense
 Weakness
Bite
Sleep Scales
None
None
 Steal Item
 Morph Item
 Win Item
None
Dream Powder
Ether

 Enemy
Cuahl
 Lvl
 HP
 MP
 EXP
 AP
 Gil
33
1300
60
720
70
800

 Resident Location(s)
Gaea's Cliff
 Attack
 Defense
 Weakness
Blaster
Light Shell
None
None
 Steal Item
 Morph Item
 Win Item
Tranquilizer
Tranquilizer
Hi-Potion

 Enemy
Custom Sweeper
 Lvl
 HP
 MP
 EXP
 AP
 Gil
15
300
100
63
7
120

 Resident Location(s)
Midgar Area
 Attack
 Defense
 Weakness
Smog Shot
W Machine Gun
Matra Magic
Poison
Sleep
Darkness
Transform
Poison
Death

Lightning
 Steal Item
 Morph Item
 Win Item
Atomic Scissors
X-Potion
Potion

 Enemy
Dark Dragon
 Lvl
 HP
 MP
 EXP
 AP
 Gil
57
14000
600
5000
350
2500

 Resident Location(s)
Inside Northern Cave
 Attack
 Defense
 Weakness
Claw
Bite
Dark Dragon Breath
Ultima
Laser
Dragon Force
Lightning
None
 Steal Item
 Morph Item
 Win Item
Dragon Armlet
Vaccine
Elixir

 Enemy
Death Claw
 Lvl
 HP
 MP
 EXP
 AP
 Gil
19
400
120
96
10
168

 Resident Location(s)
Corel Desert Prison
 Attack
 Defense
 Weakness
Claw
Death Claw
Barrier
MBarrier
Laser
None
None
 Steal Item
 Morph Item
 Win Item
Platinum Bangle
Hi-Potion
Hi-Potion

 Enemy
Death Dealer
 Lvl
 HP
 MP
 EXP
 AP
 Gil
48
7000
400
1800
200
1200
 Resident Location(s)
Inside Northern Cave
 Attack
 Defense
 Weakness
Spin Turn
Star
World
Roulette
Mystify
Darkness
Petrify
Manipulate
BadBreath
Paralyze

None
 Steal Item
 Morph Item
 Win Item
Turbo Ether
None
Kiss of Death
X-Potion

 Enemy
Death Machine
 Lvl
 HP
 MP
 EXP
 AP
 Gil
35
2500
150
900
80
1200

 Resident Location(s)
Junon Path
 Attack
 Defense
 Weakness
W Machine Gun
100 Needles
Matra Magic
None
None
 Steal Item
 Morph Item
 Win Item
W Machine Gun
None
None

 Enemy
Deenglow
 Lvl
 HP
 MP
 EXP
 AP
 Gil
10
120
0
35
4
70

 Resident Location(s)
Train Graveyard
 Attack
 Defense
 Weakness
Tail Slash
Ice
Demi
Ice
Gravity
Paralyze
Earth
Leviathan
Stop

Wind
 Steal Item
 Morph Item
 Win Item
Ether
Phoenix Down
Graviball

 Enemy
Desert Sahagin
 Lvl
 HP
 MP
 EXP
 AP
 Gil
20
580
0
230
21
300
 Resident Location(s)
Cosmo Canyon Area
 Attack
 Defense
 Weakness
Harpoon
Sand Gun
Leviathan
Ice
 Steal Item
 Morph Item
 Win Item
Potion
Fire Veil
Potion

 Enemy
Devil Ride
 Lvl
 HP
 MP
 EXP
 AP
 Gil
13
240
0
60
6
100

 Resident Location(s)
Midgar Area
 Attack
 Defense
 Weakness
Wheelie
Drift Turn
Mystify
Darkness
Death
BadBreath
Paralyze

None
 Steal Item
 Morph Item
 Win Item
Hi-Potion
Hi-Potion
Potion

 Enemy
Diablo
 Lvl
 HP
 MP
 EXP
 AP
 Gil
41
4000
200
1100
70
1100

 Resident Location(s)
Ancient Forest
 Attack
 Defense
 Weakness
Horn Bomber
Flame
Cold
None
None
 Steal Item
 Morph Item
 Win Item
None
None
None

 Enemy
Diver Nest
 Lvl
 HP
 MP
 EXP
 AP
 Gil
38
2800
100
1340
60
1250

 Resident Location(s)
Underwater Reactor
 Attack
 Defense
 Weakness
Big Wave
Bodyblow
Tornado Wave
Earth
None
 Steal Item
 Morph Item
 Win Item
None
None
X-Potion

 Enemy
Doorbull
 Lvl
 HP
 MP
 EXP
 AP
 Gil
35
2800
160
760
50
680

 Resident Location(s)
Temple of the Ancients
 Attack
 Defense
 Weakness
Slash
Fang
Fire Shell
Light Shell
GravityManipulate

None
 Steal Item
 Morph Item
 Win Item
Hi-Potion
None
Hi-Potion

 Enemy
Dorky Face
 Lvl
 HP
 MP
 EXP
 AP
 Gil
23
520
80
300
35
202

 Resident Location(s)
Shinra Mansion
 Attack
 Defense
 Weakness
Cutter
Funny Breath
Curse
Earth
None
 Steal Item
 Morph Item
 Win Item
Echo Screen
Mute Mask
Phoenix Down

 Enemy
Dragon
 Lvl
 HP
 MP
 EXP
 AP
 Gil
32
3500
250
900
110
1400

 Resident Location(s)
Mt. Nibel, Mt. Nibel Caves
 Attack
 Defense
 Weakness
Dragon Fang
Flame Thrower
Fire
Transform
Paralyze
Petrify
Gravity
Confusion
Stop
Death

None
 Steal Item
 Morph Item
 Win Item
Gold Armlet
None
Fire Fang

 Enemy
Dragon Rider
 Lvl
 HP
 MP
 EXP
 AP
 Gil
35
3500
180
1000
80
690

 Resident Location(s)
Whirlwind Maze
 Attack
 Defense
 Weakness
Bite
Dual Attack
Head Hunting
Head Hunting2
Rider Breath
Earth
Wind
 Steal Item
 Morph Item
 Win Item
Hi-Potion
Mind Source
Hi-Potion

 Enemy
Dragon Zombie
 Lvl
 HP
 MP
 EXP
 AP
 Gil
54
13000
400
4000
300
2800

 Resident Location(s)
Inside Northern Cave
 Attack
 Defense
 Weakness
Body Tail
Poison Bite
Abnormal Breath
Shadow Flare
Pandora's Box
Poison
Transform
Paralyze
Petrify
Mystify
Silence
Stop
Death

Restore
Revive
Alexander
 Steal Item
 Morph Item
 Win Item
Cauldron
Vaccine
Cauldron
X-Potion

 Enemy
Dual Horn
 Lvl
 HP
 MP
 EXP
 AP
 Gil
30
2500
0
550
45
500

 Resident Location(s)
Goblin Island, Woodlands Area
 Attack
 Defense
 Weakness
Angel Punch
Horn Rift
None
None
 Steal Item
 Morph Item
 Win Item
Pepio Nut
None
Pepio Nut

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B E S T I A R Y   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy VII enemy category from the enemy selection menu for a complete and comprehensive list, including descriptions, resident locations, HP, AP, and experience values, as well as winning items including steal and morph.

Enemies*
Bosses*
Special/Final Monsters*
General enemies you'll encounter throughout the game in certain locations and on the world map.
Bosses you'll encounter throughout your progression in the game. By default, they are listed in order as you'll encounter them.
Yuffies Sub Quest and monsters you'll face near the end of the game, such as Weapon battles.

* information fields can be sorted in ascending or descending order.




E N E M Y   P R O P E R T I E S
Enemies you fight throughout battle consist of their regular attacks, based on their abilities and offensive/defensive properties, and special attacks.

Enemy*
Lvl*
HP*
MP*
Name of the enemy. To the right of this field is an image of what the enemy looks like.
Experience level of the enemy. This can prove useful when using magic attacks that rely on experience level.
Amount of hit points the enemy possesses.
Amount of magic points the enemy possesses.
Exp*
AP*
Gil*
Resident Location(s)
Amount of experience points your party will receive from this enemy when defeated.
Amount of ability points your party will receive from this enemy when defeated. This value can be nullified, doubled, or tripled, depending on the growth rate of weapon/armor.
Amount of gil your party will receive from this enemy when defeated.
Location(s) on the world map where this enemy can be found.
Attack
Defense
Weakness
Steal/Morph/Win Item
Attack paterns, special attacks, and magic attacks the enemy can use on your party.
Equipped materia use and/or status effects the enemy can defend against, making the attack less powerful and damaging to the enemy.
Equipped materia use that can inflict powerful damage against the enemy.
Items that can be stolen, morphed, and won from the enemy.

* information fields can be sorted in ascending or descending order.




B O S S   P R O P E R T I E S
Bosses are much more powerful end-scenario bosses you'll encounter as your progress further into the game. Though they have many of the same characteristics of general enemies, they tend to use more special attacks and possess more powerful magic.

Boss*
HP*
MP*
Exp*
Name of the boss. To the right of this field is an image of what the boss looks like.
Amount of hit points the boss possesses.
Amount of magic points the boss possesses.
Amount of experience points your party will receive from this boss when defeated.
AP*
Gil*
Resident Location
Battle Strategy
Amount of ability points your party will receive from this boss when defeated. This value can be nullified, doubled, or tripled, depending on the growth rate of weapon/armor.
Amount of gil your party will receive from this boss when defeated.
Location/event on the world map where this enemy can be found.
Strategy for defeating the boss using the most cost-effective spells and equipment.
Win Item
Item won after defeating the boss. Traditional bosses cannot be morphed, nor can items be stolen from them.

* information fields can be sorted in ascending or descending order.