Bestiary
Select a bestiary category.


???? - Brand Lamia
Cactus - Elf Toad
Fall Guard - Iron Giant
Jestrex - Mummy
Necromancer - Ronka Knight
Sand Bear - Sybaritic
Tarantula - Zuu


Page 1 W.Raptor - Archeoavis
Page 2 Titan - Mellusion
Page 3 Invisible - Necrophobe
Page 4 The Final Battle

Acquiring Experience
How do my characters gain spells and abilities through experience?

After defeating an enemy or boss, your party will acquire experience based on the amount of damage they inflicted on a vanquished monster. As your character increases their experience level, they obtain new spells and abilities. Spells and abilities are acquired in a specific order, each new spell and ability powerful than the last, based on the Job the character is assigned to.

     Main >   Final Fantasy V > Enemies > Enemies (S)




 Enemy

Display in ascending order based on the 'Enemy' field.Display in descending order based on the 'Enemy' field.

 HP

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.

 MP

Display in ascending order based on the 'MP' field.Display in descending order based on the 'MP' field.

 Lvl

Display in ascending order based on the 'Lvl' field.Display in descending order based on the 'Lvl' field.

Sand Bear
1000
0
24
 MEvade

Display in ascending order based on the 'MEvade' field.Display in descending order based on the 'MEvade' field.

 Spd

Display in ascending order based on the 'Spd' field.Display in descending order based on the 'Spd' field.

 Evade

Display in ascending order based on the 'Evade' field.Display in descending order based on the 'Evade' field.

 MDef

Display in ascending order based on the 'MDef' field.Display in descending order based on the 'MDef' field.

 Gil

Display in ascending order based on the 'Gil' field.Display in descending order based on the 'Gil' field.

 Exp

Display in ascending order based on the 'Exp' field.Display in descending order based on the 'Exp' field.

0
35
0
10
195
360
 Resident Location(s)
Desert west of Ancient Library (First World)
Area from Tycoon to Western Bridge (Desert; Third World)
Desert West of Rugor (Third World)
Small desert where Ronka was (Third World)
Fork Tower Desert (Third World)
Desert near Easterly Falls (Third World)
 Atk

Display in ascending order based on the 'Atk' field.Display in descending order based on the 'Atk' field.

 Def

Display in ascending order based on the 'Def' field.Display in descending order based on the 'Def' field.

 Weakness
 Elem Absorb
 Elem Immune
36
10



 Steal Item
 Win Item
Common:

Rare:
Javelin
Common:
Antidote
Rare:



 Enemy
 HP
 MP
 Lvl
Sandboil
420
0
23
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
5
189
260
 Resident Location(s)
Desert west of Ancient Library (First World)
Area from Tycoon to Western Bridge (Desert; Third World)
Desert West of Rugor (Third World)
Small desert where Ronka was (Third World)
Fork Tower Desert (Third World)
Desert near Easterly Falls (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
33
5



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
Tonic


 Enemy
 HP
 MP
 Lvl
Sandcrawlr
15000
1000
29
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
35
0
5
1000
1000
 Resident Location(s)
Great Desert (Second World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
45
10



 Steal Item
 Win Item
Common:

Rare:
Tent
Common:
PowerDrink
Rare:



 Enemy
 HP
 MP
 Lvl
SandKiller
620
0
23
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
5
192
300
 Resident Location(s)
Desert west of Ancient Library (First World)
Area from Tycoon to Western Bridge (Desert; Third World)
Desert West of Rugor (Third World)
Small desert where Ronka was (Third World)
Fork Tower Desert (Third World)
Desert near Easterly Falls (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
34
0



 Steal Item
 Win Item
Common:

Rare:

Common:

Rare:
Antidote


 Enemy
 HP
 MP
 Lvl
Sea Devil
5000
1000
30
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
10
3000
0
 Resident Location(s)
Numerous locations in the Sea (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
71
15



 Steal Item
 Win Item
Common:
Potion
Rare:
Defender
Common:

Rare:
TurtleShell


 Enemy
 HP
 MP
 Lvl
Sergeant
400
100
0
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
0
132
160
 Resident Location(s)
Karnak Castle
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
25
0



 Steal Item
 Win Item
Common:
Tonic
Rare:
Tonic
Common:

Rare:
SilverPlate


 Enemy
 HP
 MP
 Lvl
Sergeant
1000
25
0
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
5
20
0
10
100
40
 Resident Location(s)
Karnak Castle
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
7
0



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
EyeDrop


 Enemy
 HP
 MP
 Lvl
Serpentina
3900
300
49
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
10
5
582
1500
 Resident Location(s)
Phoenix Tower
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
76
30



 Steal Item
 Win Item
Common:
PrismDress
Rare:
CoralRing
Common:

Rare:
WallRing


 Enemy
 HP
 MP
 Lvl
ShadeDancr
4480
100
43
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
20
5
468
1550
 Resident Location(s)
Solitary Temple
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
75
10



 Steal Item
 Win Item
Common:
PowerWrist
Rare:
DancingDirk
Common:

Rare:
Cornucopia


 Enemy
 HP
 MP
 Lvl
Shadow
1000
0
40
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
26
30
5
408
880
 Resident Location(s)
Forest of the southeastern archipelago (Second World)
Area around Tule, Kuzer, Guido's Cave, Northwest of Pirate's Hideout, Torna Canal, Kerwin, Karnak, Surgate, and Walz (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
57
25



 Steal Item
 Win Item
Common:

Rare:
Potion
Common:

Rare:
HolyWater


 Enemy
 HP
 MP
 Lvl
Shell Bear
380
0
27
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
0
334
89
 Resident Location(s)
X-Death's Castle Basement
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
37
0



 Steal Item
 Win Item
Common:

Rare:
Spear
Common:

Rare:
Potion


 Enemy
 HP
 MP
 Lvl
Shell Fish
1000
0
28
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
0
0
540
0
 Resident Location(s)
Southwest Outer Sea (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
0
0



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
Potion


 Enemy
 HP
 MP
 Lvl
Sherry
4000
300
49
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
10
0
585
1500
 Resident Location(s)
Phoenix Tower
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
78
30



 Steal Item
 Win Item
Common:
RedShoes
Rare:
ElfCloak
Common:

Rare:
WingedShoes


 Enemy
 HP
 MP
 Lvl
ShieldDrgn
19999
20000
29
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
40
0
25
1000
10000
 Resident Location(s)
Sealed Castle Kuzer
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
40
40



 Steal Item
 Win Item
Common:
MythrlShield
Rare:
GoldShield
Common:

Rare:
GoldShield


 Enemy
 HP
 MP
 Lvl
Shiva
7000
10000
51
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
50
25
0
0
0
0
 Resident Location(s)
Ghido's Cave (Metamorpha)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
0
0



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
WaterSkill


 Enemy
 HP
 MP
 Lvl
Silent Bee
220
50
16
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
15
0
5
111
120
 Resident Location(s)
Area around Karnak (First World)
Forest north of the Pirate's Cave (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
20
0



 Steal Item
 Win Item
Common:

Rare:

Common:

Rare:
Soft


 Enemy
 HP
 MP
 Lvl
Skelesaur
2590
10000
32
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
28
0
5
300
890
 Resident Location(s)
Valley of the Dragons
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
39
10



 Steal Item
 Win Item
Common:
Soft
Rare:

Common:

Rare:
Ether


 Enemy
 HP
 MP
 Lvl
Skelesaur
5800
0
44
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
35
0
0
555
2000
 Resident Location(s)
Valley of the Dragons (Event)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
85
30



 Steal Item
 Win Item
Common:
WaterSkill
Rare:
DragonFang
Common:

Rare:
DarkMatter


 Enemy
 HP
 MP
 Lvl
Skelesaur
3000
500
37
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
10
20
0
0
 Resident Location(s)
Easterly Falls (Alcumia Toad)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
45
40



 Steal Item
 Win Item
Common:

Rare:

Common:

Rare:



 Enemy
 HP
 MP
 Lvl
Skeleton
70
0
10
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
15
0
5
57
38
 Resident Location(s)
Ship Graveyard
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
8
0



 Steal Item
 Win Item
Common:

Rare:

Common:

Rare:
Dirk


 Enemy
 HP
 MP
 Lvl
SkullEater
1
100
32
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
90
50
90
90
100
300
 Resident Location(s)
Jacole Cave
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
50
90



 Steal Item
 Win Item
Common:
Tent
Rare:

Common:

Rare:
Elixir


 Enemy
 HP
 MP
 Lvl
Sleepy
1600
100
36
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
10
5
396
700
 Resident Location(s)
Forest of the southeastern archipelago (Second World)
Area around Tule, Kuzer, Guido's Cave, Northwest of Pirate's Hideout, Torna Canal, Kerwin, and Walz (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
50
5



 Steal Item
 Win Item
Common:
HealingStaff
Rare:
Potion
Common:

Rare:
LeatherCap


 Enemy
 HP
 MP
 Lvl
Slownin
2400
0
43
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
35
30
5
474
1400
 Resident Location(s)
Solitary Temple
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
81
10



 Steal Item
 Win Item
Common:
Katana
Rare:
IceShield
Common:

Rare:
Kotetsu


 Enemy
 HP
 MP
 Lvl
Slug
1820
100
42
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
10
5
453
1100
 Resident Location(s)
Area around Mua, Kelb, Val, Big Bridge, Crescent, Mirage, and Southern Land Ring (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
62
10



 Steal Item
 Win Item
Common:
Tonic
Rare:
Potion
Common:

Rare:



 Enemy
 HP
 MP
 Lvl
Soccer
50
0
6
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
5
40
21
 Resident Location(s)
Torna Canal
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
7
0



 Steal Item
 Win Item
Common:

Rare:

Common:

Rare:
Tonic


 Enemy
 HP
 MP
 Lvl
Sorcerer
350
500
18
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
0
138
180
 Resident Location(s)
Karnak
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
20
0



 Steal Item
 Win Item
Common:
MageSlasher
Rare:
EarthRobe
Common:

Rare:
Ether


 Enemy
 HP
 MP
 Lvl
SoulCannon
10000
60000
61
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
25
30
0
0
0
2500
 Resident Location(s)
Phoenix Tower
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
1
40



 Steal Item
 Win Item
Common:
Ether
Rare:
ProtectRing
Common:

Rare:
Potion


 Enemy
 HP
 MP
 Lvl
Spizzoner
2300
0
39
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
0
516
1250
 Resident Location(s)
Northern Regions (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
71
10



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
Tonic


 Enemy
 HP
 MP
 Lvl
Steel Bat
20
10000
2
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
5
0
5
20
9
 Resident Location(s)
Pirate's Hideout
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
3
0



 Steal Item
 Win Item
Common:

Rare:
Tonic
Common:

Rare:



 Enemy
 HP
 MP
 Lvl
Stingray
30000
1000
93
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
70
70
40
20
0
0
 Resident Location(s)
Northeastern bay in the sea between Walz and the Phoenix Tower, Kerwin Lake (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
66
60



 Steal Item
 Win Item
Common:
DarkMatter
Rare:
RuneEdge
Common:

Rare:
DragonBeard


 Enemy
 HP
 MP
 Lvl
StonedMask
450
20
24
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
0
204
320
 Resident Location(s)
Ronka Ruins
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
34
20



 Steal Item
 Win Item
Common:
Soft
Rare:

Common:

Rare:



 Enemy
 HP
 MP
 Lvl
StoneGolem
1000
0
22
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
50
177
550
 Resident Location(s)
Area around Easterly Village (First World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
32
20



 Steal Item
 Win Item
Common:
Soft
Rare:

Common:

Rare:
Potion


 Enemy
 HP
 MP
 Lvl
Stones
50
0
12
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
10
0
5
78
55
 Resident Location(s)
North Mountain
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
13
8



 Steal Item
 Win Item
Common:
SilvrGlasses
Rare:
Potion
Common:

Rare:



 Enemy
 HP
 MP
 Lvl
Stray Cat
20
0
2
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
10
0
5
20
15
 Resident Location(s)
Forests around the Wind Temple (First World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
5
0



 Steal Item
 Win Item
Common:

Rare:
Tonic
Common:

Rare:



 Enemy
 HP
 MP
 Lvl
Stroper
20
0
3
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
7
0
5
20
8
 Resident Location(s)
Pirate's Hideout
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
4
0



 Steal Item
 Win Item
Common:
Tonic
Rare:
Tonic
Common:

Rare:



 Enemy
 HP
 MP
 Lvl
Subterran
1000
100
27
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
0
5
237
353
 Resident Location(s)
Area around Lugor village and Kuzer (Second World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
36
0



 Steal Item
 Win Item
Common:

Rare:
PhoenixDown
Common:

Rare:
Ether


 Enemy
 HP
 MP
 Lvl
Subterran
1600
10000
40
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
45
0
50
0
0
 Resident Location(s)
Pyramid (Zefa Zone summon)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
60
50



 Steal Item
 Win Item
Common:
EyeDrop
Rare:

Common:

Rare:
Antidote


 Enemy
 HP
 MP
 Lvl
Succubus
2700
100
36
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
35
20
5
357
2200
 Resident Location(s)
Moore Forest
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
55
20



 Steal Item
 Win Item
Common:
Antidote
Rare:

Common:

Rare:
DragonFang


 Enemy
 HP
 MP
 Lvl
SwrdDancer
3000
0
48
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
0
561
2400
 Resident Location(s)
N-Zone (Castle)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
75
15



 Steal Item
 Win Item
Common:
MythrilHelmt
Rare:
Enchanter
Common:

Rare:
Blizzard


 Enemy
 HP
 MP
 Lvl
Sybaritic
3200
0
52
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
70
0
642
1480
 Resident Location(s)
N-Zone (Caves)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
100
70



 Steal Item
 Win Item
Common:
TurtleShell
Rare:
FlameSaber
Common:

Rare:
Elixir

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B E S T I A R Y   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy V enemy category from the enemy selection menu for a complete and comprehensive list, including descriptions, resident locations, HP, MP, and experience values, as well as winning items and GP.

Enemies*
Bosses*
General enemies you'll encounter throughout the game in certain locations and on the world map.
Bosses you'll encounter throughout your progression in the game. By default, they are listed in order in which you'll encounter them.

* information fields can be sorted in ascending or descending order.




E N E M Y   P R O P E R T I E S
Enemies you fight throughout battle consist of their regular attacks, based on their abilities and offensive/defensive properties.

Enemy*
HP*
MP*
Lvl*
Name of the enemy. To the left of this field is an image of what the enemy looks like.
Amount of hit points the enemy possesses.
Amount of magic points the enemy possesses.
Experience level the enemy has. This level determines the strength and ability of the enemy.
MEvade*
Spd*
Evade*
MDef*
Magic Evade statistic which determines how well the enemy can avoid magic attacks. The higher this value, the less effective magic spells will be on the enemy.
Speed statistic which determines how many attacks the enemy can inflict on your party between character or party turns.
Evasion statistic which determines how well the enemy can evade physical attacks from your party. The higher this value, the greater chance of a missed attack.
Magic Defense statistic which determines how much damage the enemy will recieve from a magic attack. The higher the value, the less powerful magic spells will be on the enemy.
Gil*/Exp*
Resident Location(s)
Atk*/Def*
Weak/Elem Abs&Immune
Amount of Gil and experience the party will receive after defeating this enemy.
Location(s) on the world map where this enemy can be found.
Attack and defensive values of the enemy. The higher this value, the stronger the enemy is when attacking and defending against an attack from a character.
Weakness the enemy has against an elemental attack, which elements the enemy will absorb as HP, and which elements the enemy is immune against.
Steal Item
Win Item
Items which can be stolen from the enemy using skills which allow stealing.
Items which can be won from the enemy after it has been defeated.

* information fields can be sorted in ascending or descending order.




B O S S   P R O P E R T I E S
Bosses are much more powerful end-scenario bosses you'll encounter as your progress further into the game. Though they have many of the same characteristics of general bosses, they tend to use more special attacks and possess more powerful magic.

boss*
HP*
MP*
Lvl*
Name of the boss. To the left of this field is an image of what the boss looks like.
Amount of hit points the boss possesses.
Amount of magic points the boss possesses.
Experience level the boss has. This level determines the strength and ability of the boss.
MEvade*
Spd*
Evade*
MDef*
Magic Evade statistic which determines how well the boss can avoid magic attacks. The higher this value, the less effective magic spells will be on the boss.
Speed statistic which determines how many attacks the boss can inflict on your party between character or party turns.
Evasion statistic which determines how well the boss can evade physical attacks from your party. The higher this value, the greater chance of a missed attack.
Magic Defense statistic which determines how much damage the boss will recieve from a magic attack. The higher the value, the less powerful magic spells will be on the boss.
Resident Location(s)
Battle Strategy
Atk*/Def*
Weak/Elem Abs&Immune
Location(s) on the world map where this boss can be found.
Strategy for defeating the boss.
Attack and defensive values of the boss. The higher this value, the stronger the boss is when attacking and defending against an attack from a character.
Weakness the boss has against an elemental attack, which elements the boss will absorb as HP, and which elements the boss is immune against.
Steal Item
Win Item
Items which can be stolen from the boss using skills which allow stealing.
Items which can be won from the boss after it has been defeated.

* information fields can be sorted in ascending or descending order.