Bestiary
Select a bestiary category.


???? - Brand Lamia
Cactus - Elf Toad
Fall Guard - Iron Giant
Jestrex - Mummy
Necromancer - Ronka Knight
Sand Bear - Sybaritic
Tarantula - Zuu


Page 1 W.Raptor - Archeoavis
Page 2 Titan - Mellusion
Page 3 Invisible - Necrophobe
Page 4 The Final Battle

Acquiring Experience
How do my characters gain spells and abilities through experience?

After defeating an enemy or boss, your party will acquire experience based on the amount of damage they inflicted on a vanquished monster. As your character increases their experience level, they obtain new spells and abilities. Spells and abilities are acquired in a specific order, each new spell and ability powerful than the last, based on the Job the character is assigned to.

     Main >   Final Fantasy V > Enemies > Enemies (F - I)




 Enemy

Display in ascending order based on the 'Enemy' field.Display in descending order based on the 'Enemy' field.

 HP

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.

 MP

Display in ascending order based on the 'MP' field.Display in descending order based on the 'MP' field.

 Lvl

Display in ascending order based on the 'Lvl' field.Display in descending order based on the 'Lvl' field.

Fall Guard
4000
100
47
 MEvade

Display in ascending order based on the 'MEvade' field.Display in descending order based on the 'MEvade' field.

 Spd

Display in ascending order based on the 'Spd' field.Display in descending order based on the 'Spd' field.

 Evade

Display in ascending order based on the 'Evade' field.Display in descending order based on the 'Evade' field.

 MDef

Display in ascending order based on the 'MDef' field.Display in descending order based on the 'MDef' field.

 Gil

Display in ascending order based on the 'Gil' field.Display in descending order based on the 'Gil' field.

 Exp

Display in ascending order based on the 'Exp' field.Display in descending order based on the 'Exp' field.

0
20
0
0
543
1335
 Resident Location(s)
Pyramid (Chests), Easterly Falls
 Atk

Display in ascending order based on the 'Atk' field.Display in descending order based on the 'Atk' field.

 Def

Display in ascending order based on the 'Def' field.Display in descending order based on the 'Def' field.

 Weakness
 Elem Absorb
 Elem Immune
60
30



 Steal Item
 Win Item
Common:
RopeHeadband
Rare:
HeroDrink
Common:

Rare:
KaisrKnuckle


 Enemy
 HP
 MP
 Lvl
Fan Wizard
1000
200
24
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
10
30
0
0
207
470
 Resident Location(s)
Ronka Ruins
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
35
2



 Steal Item
 Win Item
Common:
Tonic
Rare:
Elixir
Common:

Rare:
DarkBow


 Enemy
 HP
 MP
 Lvl
Fan Wizard
7000
10000
47
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
0
0
0
 Resident Location(s)
Ghido's Cave (Metamorpha)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
40
0



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
Elixir


 Enemy
 HP
 MP
 Lvl
Ferry Walk
1000
1000
28
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
5
243
385
 Resident Location(s)
Barrens around Lugor, and Kuzer (Second World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
36
0



 Steal Item
 Win Item
Common:
HolyWater
Rare:
Tonic
Common:

Rare:
Potion


 Enemy
 HP
 MP
 Lvl
Fins
550
10
20
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
26
0
5
100
180
 Resident Location(s)
Seas (First World)
Lake near Kerwin, and in the Northeast Bay in the sea between Walz and the Phoenix Tower (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
27
0



 Steal Item
 Win Item
Common:
Tonic
Rare:
Tonic
Common:

Rare:
Tonic


 Enemy
 HP
 MP
 Lvl
Fishite
400
0
25
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
0
200
300
 Resident Location(s)
Big Bridge
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
40
0



 Steal Item
 Win Item
Common:

Rare:

Common:

Rare:
Tonic


 Enemy
 HP
 MP
 Lvl
Flare
3000
1000
44
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
10
21
0
0
486
1100
 Resident Location(s)
Fork Tower
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
89
35



 Steal Item
 Win Item
Common:
Elixir
Rare:
ShockWhip
Common:

Rare:
PoetCap


 Enemy
 HP
 MP
 Lvl
Freeziabat
2300
200
32
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
39
0
15
273
888
 Resident Location(s)
Grove of Moogles
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
42
30



 Steal Item
 Win Item
Common:
Potion
Rare:

Common:

Rare:
Potion


 Enemy
 HP
 MP
 Lvl
Fury
5000
1000
50
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
0
630
2250
 Resident Location(s)
N-Zone (Castle)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
80
20



 Steal Item
 Win Item
Common:
WallRing
Rare:
HexRing
Common:

Rare:
BlackRobe


 Enemy
 HP
 MP
 Lvl
Galacjelly
75
100
34
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
50
0
348
750
 Resident Location(s)
Moore Forest
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
45
20



 Steal Item
 Win Item
Common:
EyeDrop
Rare:

Common:

Rare:
Ether


 Enemy
 HP
 MP
 Lvl
Garula
500
0
9
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
10
0
5
0
0
 Resident Location(s)
Area around Walz Tower (First World)
In the large forest to the south of the bridge west of Tycoon (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
12
5



 Steal Item
 Win Item
Common:
Maiden'sKiss
Rare:
Maiden'sKiss
Common:

Rare:



 Enemy
 HP
 MP
 Lvl
Gatlings
80
0
7
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
5
42
30
 Resident Location(s)
Area around Kerwin, Walz (First World)
Area south of Tycoon, and along the path to the bridge west of Tycoon (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
9
0



 Steal Item
 Win Item
Common:

Rare:
Soft
Common:

Rare:
Soft


 Enemy
 HP
 MP
 Lvl
Ghilacat
100
20
12
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
15
15
0
72
55
 Resident Location(s)
North Mountain
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
12
0



 Steal Item
 Win Item
Common:
Tonic
Rare:
Tonic
Common:

Rare:



 Enemy
 HP
 MP
 Lvl
Ghilacat
7000
10000
47
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
0
0
0
 Resident Location(s)
Ghido's Cave (Metamorpha)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
55
0



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
Ether


 Enemy
 HP
 MP
 Lvl
Gigas
760
35
19
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
0
144
350
 Resident Location(s)
Karnak Castle
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
28
0



 Steal Item
 Win Item
Common:
Elixir
Rare:

Common:
GiantDrink
Rare:



 Enemy
 HP
 MP
 Lvl
Glastos
250
0
15
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
10
0
4
100
230
 Resident Location(s)
Area around Karnak (First World)
Area south of the bridge to the wes of Tycoont, and south of the forest of the area south of Tycoon (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
20
11



 Steal Item
 Win Item
Common:

Rare:
TurtleShell
Common:
TurtleShell
Rare:



 Enemy
 HP
 MP
 Lvl
GloomWidow
1820
0
42
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
5
456
1100
 Resident Location(s)
Area around Moore, Kelb, Val, Big Bridge, Crescent, Mirage, and Southern Land Ring (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
60
10



 Steal Item
 Win Item
Common:
Tonic
Rare:
Potion
Common:

Rare:



 Enemy
 HP
 MP
 Lvl
Gobbldigoo
1200
100
24
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
15
5
1000
890
 Resident Location(s)
Zeza's Ship
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
39
5



 Steal Item
 Win Item
Common:
Tonic
Rare:
Potion
Common:

Rare:
PhoenixDown


 Enemy
 HP
 MP
 Lvl
Goblin
16
3
6
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
10
0
5
20
10
 Resident Location(s)
Area around Tycoon and Wind Temple (First World)
Path to the west of the bridge west of Tycoon. (Third World)
Area north of Tycoon to the area north of the Pirate's Cave (Third World)
Big Bridge (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
5
0



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
LeatherCap


 Enemy
 HP
 MP
 Lvl
Goblin
1
2
2
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
10
0
0
10
3
 Resident Location(s)
Tycoon Meteor (Event)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
5
0



 Steal Item
 Win Item
Common:

Rare:

Common:

Rare:



 Enemy
 HP
 MP
 Lvl
Golem
2500
1000
3
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
10
0
0
0
0
 Resident Location(s)
Valley of the Dragons
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
40
0



 Steal Item
 Win Item
Common:
Soft
Rare:
Soft
Common:

Rare:



 Enemy
 HP
 MP
 Lvl
GrandMummy
6000
300
0
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
5
34
10
10
0
0
 Resident Location(s)
Pyramid
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
55
30



 Steal Item
 Win Item
Common:
Potion
Rare:
HolyWater
Common:
Potion
Rare:



 Enemy
 HP
 MP
 Lvl
Gravidead
1800
200
34
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
35
10
10
327
720
 Resident Location(s)
Barrier Tower
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
38
20



 Steal Item
 Win Item
Common:

Rare:
Potion
Common:

Rare:
EarthRobe


 Enemy
 HP
 MP
 Lvl
Grenade
3000
500
47
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
0
558
1100
 Resident Location(s)
N-Zone (Ruins)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
75
10



 Steal Item
 Win Item
Common:
Potion
Rare:
FlameShield
Common:

Rare:
Potion


 Enemy
 HP
 MP
 Lvl
Grimalkin
500
0
32
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
0
0
200
300
 Resident Location(s)
Valley of the Dragons
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
36
5



 Steal Item
 Win Item
Common:

Rare:
Potion
Common:

Rare:
HolyWater


 Enemy
 HP
 MP
 Lvl
Groundpede
1450
200
24
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
0
0
291
520
 Resident Location(s)
Gilgame's Cave
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
42
5



 Steal Item
 Win Item
Common:

Rare:

Common:

Rare:
HardBody


 Enemy
 HP
 MP
 Lvl
Harpy
666
5000
20
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
50
35
50
50
1
0
 Resident Location(s)
Walz Castle Basement
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
50
50



 Steal Item
 Win Item
Common:
HardBody
Rare:
Elixir
Common:

Rare:
PhoenixDown


 Enemy
 HP
 MP
 Lvl
Harpy
666
5000
54
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
60
40
50
60
1
0
 Resident Location(s)
X-Death's Castle
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
60
65



 Steal Item
 Win Item
Common:
Tonic
Rare:
Potion
Common:

Rare:
Elixir


 Enemy
 HP
 MP
 Lvl
Hedgehog
1000
0
37
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
28
0
5
402
850
 Resident Location(s)
Forests of the southeastern archipelago (Second World)
Area around Tule, Kuzer, Guido's Cave, Northwest of Pirate's Hideout, Torna Canal, Kerwin, Karnak, Surgate, and Walz (Third World)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
54
25



 Steal Item
 Win Item
Common:
Soft
Rare:

Common:

Rare:
Soft


 Enemy
 HP
 MP
 Lvl
Hypnot
2600
100
37
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
35
0
5
381
1150
 Resident Location(s)
X-Death's Castle
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
59
5



 Steal Item
 Win Item
Common:

Rare:
PhoenixDown
Common:

Rare:
PhoenixDown


 Enemy
 HP
 MP
 Lvl
Hypnot
8000
1000
63
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
10
0
0
2500
 Resident Location(s)
Phoenix Tower
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
80
0



 Steal Item
 Win Item
Common:
Soft
Rare:

Common:

Rare:
Elixir


 Enemy
 HP
 MP
 Lvl
Hyudra
2000
1000
25
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
45
0
5
216
1800
 Resident Location(s)
Ronka Ruins
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
38
10



 Steal Item
 Win Item
Common:
Ether
Rare:
Potion
Common:

Rare:
DragonFang


 Enemy
 HP
 MP
 Lvl
IceSoldier
160
20
13
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
15
0
5
84
65
 Resident Location(s)
Walz Castle Tower
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
17
0



 Steal Item
 Win Item
Common:
MythrilSword
Rare:
Tonic
Common:

Rare:
LongSword


 Enemy
 HP
 MP
 Lvl
Ifrit
7000
10000
1
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
25
0
0
0
0
 Resident Location(s)
Ghido's Cave (Metamorpha)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
0
0



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
FireSkill


 Enemy
 HP
 MP
 Lvl
Imp
2000
200
36
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
30
5
354
840
 Resident Location(s)
Moore Forest
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
90
5



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
DimndArmBand


 Enemy
 HP
 MP
 Lvl
Imp
1000
500
52
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
40
0
0
0
0
 Resident Location(s)
X-Death's Castle
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
65
0



 Steal Item
 Win Item
Common:
Tonic
Rare:
Potion
Common:

Rare:
Potion


 Enemy
 HP
 MP
 Lvl
Iron
2140
0
44
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
20
0
0
492
1200
 Resident Location(s)
Fork Tower
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
80
25



 Steal Item
 Win Item
Common:
GiantDrink
Rare:

Common:

Rare:
GiantDrink


 Enemy
 HP
 MP
 Lvl
Iron Claw
900
150
39
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
1
40
0
10
100
40
 Resident Location(s)
Karnak Castle
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
21
20



 Steal Item
 Win Item
Common:
HeroDrink
Rare:

Common:

Rare:
SilvrGlasses


 Enemy
 HP
 MP
 Lvl
Iron Dress
2200
0
44
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
0
30
10
15
504
1300
 Resident Location(s)
Cave to Shoat's Forest and Easterly Falls
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
70
50



 Steal Item
 Win Item
Common:
Tonic
Rare:

Common:

Rare:
Tent


 Enemy
 HP
 MP
 Lvl
Iron Giant
18000
10000
61
 MEvade
 Spd
 Evade
 MDef
 Gil
 Exp
50
55
0
0
597
10000
 Resident Location(s)
N-Zone (Castle)
 Atk
 Def
 Weakness
 Elem Absorb
 Elem Immune
100
50



 Steal Item
 Win Item
Common:
IronHelmet
Rare:
IronArmor
Common:
GiantDrink
Rare:


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B E S T I A R Y   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy V enemy category from the enemy selection menu for a complete and comprehensive list, including descriptions, resident locations, HP, MP, and experience values, as well as winning items and GP.

Enemies*
Bosses*
General enemies you'll encounter throughout the game in certain locations and on the world map.
Bosses you'll encounter throughout your progression in the game. By default, they are listed in order in which you'll encounter them.

* information fields can be sorted in ascending or descending order.




E N E M Y   P R O P E R T I E S
Enemies you fight throughout battle consist of their regular attacks, based on their abilities and offensive/defensive properties.

Enemy*
HP*
MP*
Lvl*
Name of the enemy. To the left of this field is an image of what the enemy looks like.
Amount of hit points the enemy possesses.
Amount of magic points the enemy possesses.
Experience level the enemy has. This level determines the strength and ability of the enemy.
MEvade*
Spd*
Evade*
MDef*
Magic Evade statistic which determines how well the enemy can avoid magic attacks. The higher this value, the less effective magic spells will be on the enemy.
Speed statistic which determines how many attacks the enemy can inflict on your party between character or party turns.
Evasion statistic which determines how well the enemy can evade physical attacks from your party. The higher this value, the greater chance of a missed attack.
Magic Defense statistic which determines how much damage the enemy will recieve from a magic attack. The higher the value, the less powerful magic spells will be on the enemy.
Gil*/Exp*
Resident Location(s)
Atk*/Def*
Weak/Elem Abs&Immune
Amount of Gil and experience the party will receive after defeating this enemy.
Location(s) on the world map where this enemy can be found.
Attack and defensive values of the enemy. The higher this value, the stronger the enemy is when attacking and defending against an attack from a character.
Weakness the enemy has against an elemental attack, which elements the enemy will absorb as HP, and which elements the enemy is immune against.
Steal Item
Win Item
Items which can be stolen from the enemy using skills which allow stealing.
Items which can be won from the enemy after it has been defeated.

* information fields can be sorted in ascending or descending order.




B O S S   P R O P E R T I E S
Bosses are much more powerful end-scenario bosses you'll encounter as your progress further into the game. Though they have many of the same characteristics of general bosses, they tend to use more special attacks and possess more powerful magic.

boss*
HP*
MP*
Lvl*
Name of the boss. To the left of this field is an image of what the boss looks like.
Amount of hit points the boss possesses.
Amount of magic points the boss possesses.
Experience level the boss has. This level determines the strength and ability of the boss.
MEvade*
Spd*
Evade*
MDef*
Magic Evade statistic which determines how well the boss can avoid magic attacks. The higher this value, the less effective magic spells will be on the boss.
Speed statistic which determines how many attacks the boss can inflict on your party between character or party turns.
Evasion statistic which determines how well the boss can evade physical attacks from your party. The higher this value, the greater chance of a missed attack.
Magic Defense statistic which determines how much damage the boss will recieve from a magic attack. The higher the value, the less powerful magic spells will be on the boss.
Resident Location(s)
Battle Strategy
Atk*/Def*
Weak/Elem Abs&Immune
Location(s) on the world map where this boss can be found.
Strategy for defeating the boss.
Attack and defensive values of the boss. The higher this value, the stronger the boss is when attacking and defending against an attack from a character.
Weakness the boss has against an elemental attack, which elements the boss will absorb as HP, and which elements the boss is immune against.
Steal Item
Win Item
Items which can be stolen from the boss using skills which allow stealing.
Items which can be won from the boss after it has been defeated.

* information fields can be sorted in ascending or descending order.