Bestiary
Select a bestiary category.


Alert - Crocidile
Dark Bone - Guard
Hooligan - Moon Cell
Naga - Rock Larva
Sand Moth - Zuu


Page 1 Mist Dragon - Mindy
Page 2 Valvalis - Valvalis
Page 3 CPU - Zeromus

Acquiring Experience
How do my characters gain spells and abilities through experience?

After defeating an enemy or boss, your party will acquire experience based on the amount of damage they inflicted on a vanquished monster. As your character increases their experience level, they obtain new spells and abilities. Spells and abilities are acquired in a specific order, each new spell and ability powerful than the last. These spells and abilities are not related to any equipment and are obtained by the character naturally.

     Main >   Final Fantasy IV > Enemies > Enemies (A-C)




 Enemy

Display in ascending order based on the 'Enemy' field.Display in descending order based on the 'Enemy' field.

 HP

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.

 MP

Display in ascending order based on the 'MP' field.Display in descending order based on the 'MP' field.

 Exp

Display in ascending order based on the 'Exp' field.Display in descending order based on the 'Exp' field.

 GP

Display in ascending order based on the 'GP' field.Display in descending order based on the 'GP' field.

Alert
1495
93
2008
380
 Resident Location(s)
Underworld section of the Tower of Bab-il
 Weakness
 Win Item
 Steal

Alert
Alert


 Enemy
 HP
 MP
 Exp
 GP
Aqua Worm
638
36
690
219
 Resident Location(s)
Underground Waterway to Baron.
 Weakness
 Win Item
 Steal
Lightning
Potion
HiPotion
Remedy
AgApple
Potion


 Enemy
 HP
 MP
 Exp
 GP
Arachne
3650
228
4388
585
 Resident Location(s)
Cave of the Summoned Monsters
 Weakness
 Win Item
 Steal
Ice, Aerial attacks.
Silk Web
Gaia Drum
Alert
Silk Web


 Enemy
 HP
 MP
 Exp
 GP
Armadilo
325
20
1555
194
 Resident Location(s)
Underworld, the Cave of Eblan.
 Weakness
 Win Item
 Steal

Mythril
Mythril
HiPotion
X-Potion
Mythril


 Enemy
 HP
 MP
 Exp
 GP
Balloon
697
43
2459
315
 Resident Location(s)
Tower of Bab-il Above Ground, surface of the Moon.
 Weakness
 Win Item
 Steal
Aerial attacks.
Bomb
Notus
Kamikaze
Bomb
Bomb


 Enemy
 HP
 MP
 Exp
 GP
Basilisk
90
5
110
30
 Resident Location(s)
Antlion's Cave
 Weakness
 Win Item
 Steal

Soft
Soft


 Enemy
 HP
 MP
 Exp
 GP
Beamer
3000
187
3199
890
 Resident Location(s)
Giant of Bab-il
 Weakness
 Win Item
 Steal

Tent
ZeusRage
Tent


 Enemy
 HP
 MP
 Exp
 GP
Behemoth
23000
1437
57000
65000
 Resident Location(s)
Cave of Bahamut, Lunar Subterrain.
 Weakness
 Win Item
 Steal

Headband
Strength
PwrVest
Avenger
Headband


 Enemy
 HP
 MP
 Exp
 GP
BlackCat
593
37
2758
345
 Resident Location(s)
Tower of Bab-il above ground.
 Weakness
 Win Item
 Steal

Unihorn
Coffin
CatClaw
Unihorn


 Enemy
 HP
 MP
 Exp
 GP
BlackLiz
792
49
1298
43
 Resident Location(s)
Underworld, Tower of Bab-il, Eblan, Cave of Eblan, Agart
 Weakness
 Win Item
 Steal
Ice
Medusa
Gorgon
Medusa


 Enemy
 HP
 MP
 Exp
 GP
BladeMan
1050
66
2599
211
 Resident Location(s)
Tower of Bab-il above ground.
 Weakness
 Win Item
 Steal
Holy
Tent
Cabin
Tent


 Enemy
 HP
 MP
 Exp
 GP
Blue D.
15000
937
36000
40200
 Resident Location(s)
Lunar Subterrain
 Weakness
 Win Item
 Steal

Blizzard
Shuriken
Serpent
Dragon
Blizzard


 Enemy
 HP
 MP
 Exp
 GP
Bomb
55
3
361
76
 Resident Location(s)
Mt. Hobs
 Weakness
 Win Item
 Steal


Potion


 Enemy
 HP
 MP
 Exp
 GP
Breath
40000
2500
60000
50000
 Resident Location(s)
Lunar Subterrain
 Weakness
 Win Item
 Steal


Potion


 Enemy
 HP
 MP
 Exp
 GP
Cannibal
440
27
650
210
 Resident Location(s)
Around Mythril Village and Troia.
 Weakness
 Win Item
 Steal
Fire
DietFood
Mallet
MaidKiss
Remedy
DietFood


 Enemy
 HP
 MP
 Exp
 GP
Carapace
700
44
920
224
 Resident Location(s)
Tower of Zot
 Weakness
 Win Item
 Steal
Ice
Mythril
Mythril
HiPotion
X-Potion
Mythril


 Enemy
 HP
 MP
 Exp
 GP
Cave Bat
334
20
598
151
 Resident Location(s)
Magnetic Cavern, Cave of Eblan
 Weakness
 Win Item
 Steal
Holy, Aerial attacks.
Potion
Hi-Potion
Potion


 Enemy
 HP
 MP
 Exp
 GP
CaveNaga
285
18
800
201
 Resident Location(s)
Magnetic Cavern
 Weakness
 Win Item
 Steal
Holy
Antidote
Unihorn
Poison
Antidote


 Enemy
 HP
 MP
 Exp
 GP
CaveToad
47
2
89
24
 Resident Location(s)
Water Cave
 Weakness
 Win Item
 Steal
Ice
MaidKiss
MaidKiss


 Enemy
 HP
 MP
 Exp
 GP
Centaur
380
24
860
172
 Resident Location(s)
Tower of Zot
 Weakness
 Win Item
 Steal

Tent
Cabin
Tent


 Enemy
 HP
 MP
 Exp
 GP
Centpede
655
41
2714
342
 Resident Location(s)
Underworld
 Weakness
 Win Item
 Steal

Silk Web
Silk Web
GaiaDrum
Alert


 Enemy
 HP
 MP
 Exp
 GP
Chimera
700
43
1708
225
 Resident Location(s)
Underworld section of the Tower of Babil
 Weakness
 Win Item
 Steal

Fire
Bomb
Big Bomb
Inferno
Fire


 Enemy
 HP
 MP
 Exp
 GP
Clapper
7400
462
7777
900
 Resident Location(s)
Cave of Summoned Monsters
 Weakness
 Win Item
 Steal
Aerial attacks.
ZeusRage
HrGlass3
Tiara
AuApple
ZeusRage


 Enemy
 HP
 MP
 Exp
 GP
Cocatris
149
9
275
82
 Resident Location(s)
Mt. Hobs, Fabul, Mysidia
 Weakness
 Win Item
 Steal
Aerial attacks.
Life
Soft
Cocatris
Life


 Enemy
 HP
 MP
 Exp
 GP
Conjurer
3600
225
3688
475
 Resident Location(s)
Cave of Summoned Monsters
 Weakness
 Win Item
 Steal

Cure
Rune
Silence
Grimoire
Cure


 Enemy
 HP
 MP
 Exp
 GP
Crawler
1855
116
3437
538
 Resident Location(s)
Area south of Sylvan Cave
 Weakness
 Win Item
 Steal

Potion
HiPotion
Potion


 Enemy
 HP
 MP
 Exp
 GP
Cream
55
3
144
33
 Resident Location(s)
Water Cave
 Weakness
 Win Item
 Steal
Lightning
Potion
HiPotion
Potion


 Enemy
 HP
 MP
 Exp
 GP
Crocdile
292
18
660
218
 Resident Location(s)
Underground Waterway to Baron
 Weakness
 Win Item
 Steal
Ice
Leather
Leather
HiPotion
AgApple
Leather

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B E S T I A R Y   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy IV enemy category from the enemy selection menu for a complete and comprehensive list, including descriptions, resident locations, HP, MP, and experience values, as well as winning items and GP.

Enemies*
Bosses*
General enemies you'll encounter throughout the game in certain locations and on the world map.
Bosses you'll encounter throughout your progression in the game. By default, they are listed in order in which you'll encounter them.

* information fields can be sorted in ascending or descending order.




E N E M Y   P R O P E R T I E S
Enemies you fight throughout battle consist of their regular attacks, based on their abilities and offensive/defensive properties.

Enemy*
HP*
MP*
Exp*
Name of the enemy. To the left of this field is an image of what the enemy looks like.
Amount of hit points the enemy possesses.
Amount of magic points the enemy possesses.
Amount of experience points your party will receive from this enemy when defeated.
Resident Location(s)
Weakness
Win Item
Win GP*
Location(s) on the world map where this enemy can be found.
Magic or elemental attacks that will inflict considerable damage against the enemy. Likewise, a magic or elemental attack opposite if the listed on here will most likely be absorbed or do minimal damage against the enemy.
Items your party might acquire after defeating this enemy. Collecting items from enemies is fairly rare.
Amount of GP your party will receive from this enemy when defeated.
Atk*/Def*
Attack and defensive strength of the enemy, respectively. These values are measured in points. The greater the number, the greater the strength or defense.

* information fields can be sorted in ascending or descending order.




B O S S   P R O P E R T I E S
Bosses are much more powerful end-scenario bosses you'll encounter as your progress further into the game. Though they have many of the same characteristics of general enemies, they tend to use more special attacks and possess more powerful magic.

Boss*
HP*
MP*
Exp*
Name of the boss. To the left of this field is an image of what the boss looks like.
Amount of hit points the boss possesses.
Amount of magic points the boss possesses.
Amount of experience points your party will receive from this boss when defeated.
Battle Location
Weakness
Win Item
Win GP*
Location on the world map where this boss will be encountered.
Magic or elemental attacks that will inflict considerable damage against the boss. Likewise, a magic or elemental attack opposite if the listed on here will most likely be absorbed or do minimal damage against the boss. Instant death attacks or summons are ineffective against bosses.
Items your party might acquire after defeating this boss. Collecting items from bosses is fairly rare.
Amount of GP your party will receive from this boss when defeated.
Battle Strategy
Atk*/Def*
Effective battle strategy against the boss using the most cost-effective spells and equipment.
Attack and defensive strength of the boss, respectively. These values are measured in points. The greater the number, the greater the strength or defense.

* information fields can be sorted in ascending or descending order.