Bestiary
Select a bestiary category.


Achelous - Bunyip
Cactuar - Dual Horn
Epaaj - Funguar
Gandarewa - Guado Guardian
Halma - Lord Ochu
Machea - Mushussu
Nebrios - Remora
Sahagin - Swamp Madfet
Thorn - Wraith
Xiphos - Zu


Page 1 Ammes - Oblitzerator
Page 2 Choco.Eater - Wendigo
Page 3 Evrae - Seymour Flux
Page 4 S.Keeper - Yunalesca


Area Creations
Species Creations
Original Creations
The Final Battle

Bribing Special Items
What are the chances of successfully bribing an item for the least expensive price?

The ± sign indicates a random range of values centering on a given number. The ± influence is determined by how much you bribed a monster. For instance, 30±15 means that a random number is chosen between all values from below 30 and down to 15, and above 30 up to 45. To influence getting a value above 30 or below 30 more more often, bribe less than the amount given to get a value below 30, or bribe more than the amount given to get a value above 30.

The ~ sign means a random value is chosen between the two values shown. For instance 24~78 means a random value is chosen from 24 to 78.

Collecting Abilities
What kind of abilities can I acquire to support my weapons and armor?

Whenever an enemy is defeated, there is a chance it may drop one piece of equipment, either a weapon or an armor, for one character chosen at random. The abilities listed for the monster tell you what abilities under which qualifications are attached to that piece of equipment. Monsters drop weapons with a differing number of slots and a random number of abilities indicated on their Drop Weapon and Armor information. Some regular enemies drop weapons with no abilities at all. Regular enemies drop equipment with a given chance, some more often than others. Bosses will always drop equipment.

     Main >   Final Fantasy X > Enemies > Enemies (S)



 Enemy

Display in ascending order based on the 'Enemy' field.Display in descending order based on the 'Enemy' field.

 HP

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.

 Overkill

Display in ascending order based on the 'Overkill' field.Display in descending order based on the 'Overkill' field.

 MP

Display in ascending order based on the 'MP' field.Display in descending order based on the 'MP' field.

Sahagin
100
200
5
 Battle Location
 AP

Display in ascending order based on the 'AP' field.Display in descending order based on the 'AP' field.

 Gil

Display in ascending order based on the 'Gil' field.Display in descending order based on the 'Gil' field.

Baaj Temple Ruins
0
0
 Descripton via Scan
N/A
 Atk

Display in ascending order based on the 'Atk' field.Display in descending order based on the 'Atk' field.

 Def

Display in ascending order based on the 'Def' field.Display in descending order based on the 'Def' field.

 MPwr

Display in ascending order based on the 'MPwr' field.Display in descending order based on the 'MPwr' field.

 MDef

Display in ascending order based on the 'MDef' field.Display in descending order based on the 'MDef' field.

 Agl

Display in ascending order based on the 'Agl' field.Display in descending order based on the 'Agl' field.

 Luck

Display in ascending order based on the 'Luck' field.Display in descending order based on the 'Luck' field.

 Eva

Display in ascending order based on the 'Eva' field.Display in descending order based on the 'Eva' field.

 Acc

Display in ascending order based on the 'Acc' field.Display in descending order based on the 'Acc' field.

3
1
1
1
5
0
0
25
 Descripton via Sensor
N/A
 B.Gil

Display in ascending order based on the 'B.Gil' field.Display in descending order based on the 'B.Gil' field.

 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
N/A
N/A
 Ability Immunity
Status ResistanceStatus Immunities
Poison
Sensor
Doom
Scan

Status Potency
Zanmato Level: 1
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
N/A
Rare:
N/A
Common:
N/A
Rare:
N/A

 Enemy
 HP
 Overkill
 MP
Sahagin
380
570
20
 Battle Location
 AP
 Gil
Via Purifico - Underwater Dungeon
560
200
 Descripton via Scan

 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
13
1
1
1
18
15
0
0
 Descripton via Sensor

 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

22800
15200
7600
3800
Water Gem
x1~9
x1~6
x3±1
x1~2
1~3 Abilities; 1~3 Slots

Always on and
Piercing

Only for , , , ,
Strength +3%

Only for and Magic +3%

All Characters
Waterstrike
1~2 Abilities; 1~3 Slots

Water Ward
HP +5%
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%
Darkness - 20%
Silence - 20%

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Fish Scale x2
Rare:
Dragon Scale
Common:
Power Sphere
Rare:
Power Sphere

 Enemy
 HP
 Overkill
 MP
Sahagin
1380
2070
20
 Battle Location
 AP
 Gil
Via Purifico - Maze
200
180
 Descripton via Scan

 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
28
15
24
1
15
15
0
0
 Descripton via Sensor

 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

82800
55200
27600
13800
Water Gem
x4~24
x4~16
x8±4
x4±2
1~3 Abilities; 1~3 Slots

Always on and
Piercing

Only for , , , ,
Strength +3%

Only for and Magic +3%

All Characters
Waterstrike
1~2 Abilities; 1~3 Slots

Water Ward
HP +5%
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%
Darkness - 20%
Silence - 20%

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Fish Scale x2
Rare:
Dragon Scale x2
Common:
Power Sphere
Rare:
Power Sphere

 Enemy
 HP
 Overkill
 MP
Sahagin Chief
170
340
5
 Battle Location
 AP
 Gil
Luca - Sphere Pool
2
2
 Descripton via Scan

 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
20
12
1
1
8
0
0
25
 Descripton via Sensor

 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
N/A
N/A
 Ability Immunity
Status ResistanceStatus Immunities
Poison
Doom
Petrify

Status Potency
Zanmato Level: 1
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
N/A
Rare:
N/A
Common:
Power Sphere
Rare:
Power Sphere

 Enemy
 HP
 Overkill
 MP
Sandragora
12750
1432
3
 Battle Location
 AP
 Gil
Sanubia Desert - Sand Whirlpools
540
336
 Descripton via Scan

 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
25
1
1
1
12
15
0
0
 Descripton via Sensor

 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

765000
510000
255000
127500
Remedy
x49~99
x49~99
x49~99
x50±25
1~3 Abilities; 1~3 Slots

Always on and
Piercing

Only for , , , ,
Strength +3%

Only for and Magic +3%

All Characters
Poisontouch
1~3 Abilities; 1~3 Slots

Poison Ward
HP +5%
HP +10%
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 80%
Petrify - 25%
Poison - 25%
Death - 25%
Silence
Slow
Power Break
Provoke
Darkness
Zombie
Threaten

Status Potency
Zanmato Level: 1Doom Countdown: 2Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

Seed Cannon
 Steal Item
 Win Item
Common:
Remedy x2
Rare:
Musk x10
Common:
Mana Sphere
Rare:
Al Bhed Potion x2

 Enemy
 HP
 Overkill
 MP
Sand Wolf
450
675
55
 Battle Location
 AP
 Gil
Sanubia Desert
310
225
 Descripton via Scan
Very nimble and hard to hit. Magic defense is also high. Defeat it quickly to avoid damage. Vulnerable to fire and ice. Its attacks may cause sleep and silence.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
23
1
1
120
23
15
9
0
 Descripton via Sensor
Very nimble. Resistant to magic. Watch out for sleep and silence.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

27000
18000
9000
4500
Sleeping Powder
x6~36
x6~24
x12±6
x6±3
1~3 Abilities; 1~3 Slots

Always on and
Piercing

One of the following:
Firestrike
Lightningstrike
Waterstrike
Icestrike

Only for , , , ,
Strength +3%

Only for and Magic +3%
1~3 Abilities; 1~3 Slots

One of the following:
Silence Ward
Sleep Ward

All Characters
Magic Def +5%
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%
Darkness - 20%
Silence - 20%

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Sleeping Powder x2
Rare:
Sleeping Powder x2
Common:
Power Sphere,
Al Bhed Potion
Rare:
Power Sphere,
Al Bhed Potion

 Enemy
 HP
 Overkill
 MP
Sand Worm
45000
1432
100
 Battle Location
 AP
 Gil
Sanubia Desert
2000
1000
 Descripton via Scan
Watch out for its Earthquake which hits all characters. If a character is Swallowed he will be unavailable until the worm Regurgitates him back out. Try inflicting darkness and sleep.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
30
5
28
5
8
15
0
0
 Descripton via Sensor
Watch out for Earthquake, which hits all. Inflict darkness to avoid its head butt.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

2700000
1800000
900000
450000
Winning Formula
x7~45
x7~30
x15±7
x7±3
1~3 Abilities; 2~4 Slots

Always on and
Piercing

Only for , , , ,
Strength +5%

Only for and Magic +5%

All Characters
Slowtouch
1~2 Abilities; 2~4 Slots

HP +10%
Auto-Potion
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 80%
Power Break 50%
Darkness - 50%Slow
Power Break
Threaten
Demi
Zombie
Magic Break
Death
Delay

Status Potency
Zanmato Level: 1Doom Countdown: 5Poison - 10% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Shadow Gem x2
Rare:
Stamina Spring x2
Common:
Ability Sphere x2
Rare:
Lvl.1 Key Sphere

 Enemy
 HP
 Overkill
 MP
Shred
1950
2925
30
 Battle Location
 AP
 Gil
Calm Lands
480
368
 Descripton via Scan
Covered by a hard shell. Slow-moving, but has high physical and magic defense. Vulnerable to fire, but takes only half damage from other elements. It's Bash may inflict slow.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
35
1
1
180
10
15
0
0
 Descripton via Sensor
Covered by a hard shell. Piercing weapons are the way to go. Watch out for slow.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

117000
78000
39000
19500
Hypello Potion
x25~99
x25~99
x50±25
x25±12
1~3 Abilities; 1~3 Slots

Always on and
Piercing

One of the following:
Firestrike
Lightningstrike
Waterstrike
Icestrike

Only for , , , ,
Strength +3%

Only for and Magic +3%
1 Ability; 1~3 Slots

Berserk Ward
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%
Darkness - 20%
Silence - 20%

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Hypello Potion
Rare:
Hypello Potion x2
Common:
Speed Sphere
Rare:
Speed Sphere

 Enemy
 HP
 Overkill
 MP
Simurgh
200
300
27
 Battle Location
 AP
 Gil
Djose Road
48
73
 Descripton via Scan
Aerial and hard to hit. Magic attacks are effective. Its vulnerable to fire, so use Fira to achieve Overkill. Attacks may inflict darkness.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
13
1
1
1
17
15
0
0
 Descripton via Sensor
Aerial. Magic attacks are the way to go. Watch out for darkness.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

12000
8000
4000
2000
Smoke Bomb
x2~15
x2~10
x5±3
x2±1
1~3 Abilities; 1~3 Slots

Always on and
Piercing

Only for , , , ,
Strength +3%

Only for and Magic +3%

All Characters
Sensor
1~2 Abilities; 1~3 Slots

Dark Ward
Magic Def +3%
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%
Darkness - 20%
Silence - 20%

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Smoke Bomb
Rare:
Smoke Bomb x2
Common:
Speed Sphere
Rare:
Speed Sphere

 Enemy
 HP
 Overkill
 MP
Sinscale
100
500
0
 Battle Location
 AP
 Gil
Zanarkand - Introduction
0
0
 Descripton via Scan
N/A
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
5
1
1
1
8
0
0
0
 Descripton via Sensor
N/A
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
N/A
N/A
 Ability Immunity
Status ResistanceStatus Immunities
Threaten
Scan
Provoke

Status Potency
Zanmato Level: 4Doom Countdown: 3Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
N/A
Rare:
N/A
Common:
N/A
Rare:
N/A

 Enemy
 HP
 Overkill
 MP
Sinscale
100
300
0
 Battle Location
 AP
 Gil
S.S. Liki - Underwater
2
24
 Descripton via Scan

 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
11
1
1
1
1
0
0
100
 Descripton via Sensor
They just keep coming.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
N/A
N/A
 Ability Immunity
Status ResistanceStatus Immunities
Sleep
Threaten
Petrify

Status Potency
Zanmato Level: 1Doom Countdown: 3Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
N/A
Rare:
N/A
Common:
Mana Sphere
Rare:
Mana Sphere

 Enemy
 HP
 Overkill
 MP
Sinscale
200
400
0
 Battle Location
 AP
 Gil
Onboard the S.S. Liki
2
22
 Descripton via Scan

 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
13
1
1
1
12
0
0
0
 Descripton via Sensor
They just keep coming.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
N/A
N/A
 Ability Immunity
Status ResistanceStatus Immunities
ThreatenDoom

Status Potency
Zanmato Level: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
N/A
Rare:
N/A
Common:
Power Sphere
Rare:
Power Sphere

 Enemy
 HP
 Overkill
 MP
Skoll
1000
1500
60
 Battle Location
 AP
 Gil
Calm Lands
480
420
 Descripton via Scan
Very nimble and hard to hit. Magic defense is also high. Defeat it quickly to avoid damage. Vulnerable to fire and lightning. Its attacks may cause sleep and silence.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
28
1
1
180
28
15
10
0
 Descripton via Sensor
Very nimble. Resistant to magic. Watch out for sleep and silence.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

60000
40000
20000
10000
Dream Powder
x6~36
x6~24
x12±6
x6±3
1~3 Abilities; 1~3 Slots

Always on and
Piercing

One of the following:
Firestrike
Lightningstrike
Waterstrike
Icestrike

Only for , , , ,
Strength +3%

Only for and Magic +3%
1~2 Abilities; 1~3 Slots

One of the following:
Silence Ward
Sleep Ward
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%
Darkness - 20%
Silence - 20%

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Dream Powder
Rare:
Dream Powder x2
Common:
Power Sphere
Rare:
Power Sphere

 Enemy
 HP
 Overkill
 MP
Snow Flan
600
900
120
 Battle Location
 AP
 Gil
Djose Road, Moonflow
48
93
 Descripton via Scan
Ice-based. So soft its hard to damage physically. Weak against fire, but absorbs HP from ice. Casts Blizzard.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
1
120
19
1
7
15
0
0
 Descripton via Sensor
Ice elemental. Vulnerable to opposing element. Resistant to physical attacks.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

36000
24000
12000
6000
Arctic Wind
x5~30
x5~20
x10±5
x5±2
1~2 Abilities; 1~3 Slots

Always on and
Piercing

All Characters
Icestrike
1~2 Abilities; 1~3 Slots

One of the following:
Ice Ward
Iceproof
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%
Darkness - 20%
Silence - 20%

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Antarctic Wind x2
Rare:
Antarctic Wind x2
Common:
Mana Sphere
Rare:
Mana Sphere

 Enemy
 HP
 Overkill
 MP
Snow Wolf
400
600
50
 Battle Location
 AP
 Gil
Lake Macalania
300
192
 Descripton via Scan
Very nimble and hard to hit. Magic defense is also high. Defeat it quickly to avoid damage. Vulnerable to fire.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
20
1
1
120
20
15
0
0
 Descripton via Sensor
Very nimble. Resistant to magic.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

24000
16000
8000
4000
Sleeping Powder
x5~33
x5~22
x11±5
x5±2
1~3 Abilities; 1~3 Slots

Always on and
Piercing

One of the following:
Firestrike
Lightningstrike
Waterstrike
Icestrike

Only for , , , ,
Strength +3%

Only for and Magic +3%
1~2 Abilities; 1~3 Slots

One of the following:
Silence Ward
Sleep Ward

All Characters
Magic Def +5%
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%
Darkness - 20%
Silence - 20%

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Sleeping Powder
Rare:
Sleeping Powder x2
Common:
Power Sphere
Rare:
Power Sphere

 Enemy
 HP
 Overkill
 MP
Spirit
10000
13560
700
 Battle Location
 AP
 Gil
Omega Ruins
4300
1300
 Descripton via Scan
N/A
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
1
60
42
1
24
15
0
0
 Descripton via Sensor
N/A
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

800000
400000
200000
100000
Twin Stars
x5~30
x5~20
x10±5
x5±2
1~2 Abilities; 3~4 Slots

Always on and
Piercing

All Characters
Sleeptouch
1~2 Abilities; 3~4 Slots

Sleepproof
Magic Def +20%
 Ability Immunity
Status ResistanceStatus Immunities
Sleep
Darkness
Petrify
Zombie
Death
Scan
Silence
Poison
Slow
Armor Break
Sensor

Status Potency
Zanmato Level: 1Doom Countdown: 3
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

White Wind
 Steal Item
 Win Item
Common:
Healing Spring
Rare:
Healing Spring x2
Common:
Mana Sphere
Rare:
Friend Sphere

 Enemy
 HP
 Overkill
 MP
Splasher
200
900
2
 Battle Location
 AP
 Gil
Mt. Gagazet - Underwater Tunnels
140
100
 Descripton via Scan
When defeated it sometimes inflicts damage on its attacker with Self-Destruct.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
14
1
1
1
20
15
10
0
 Descripton via Sensor
Watch out for Self-Destruct.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

12000
8000
4000
2000
Dragon Scale
x6~36
x6~24
x12±6
x6±3
0~1 Ability; 1 Slot

Always on and
Piercing

Only for , , , ,
Strength +5%

Only for and Magic +5%

All Characters
Waterstrike
0~1 Ability; 1 Slot

HP +5%
Defense +3%
 Ability Immunity
Status ResistanceStatus Immunities
Silence - 20%Darkness - 20%SleepPoison

Status Potency
Zanmato Level: 1Doom Countdown: 1
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Grenade
Rare:
Frag Grenade
Common:
Power Sphere
Rare:
Power Sphere

 Enemy
 HP
 Overkill
 MP
Splasher (Paired)
400
900
4
 Battle Location
 AP
 Gil
Mt. Gagazet - Underwater Tunnels
300
140
 Descripton via Scan
Acts in pairs. May inflict poison when it bites
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
19
1
1
1
17
15
8
0
 Descripton via Sensor
Watch out for poison.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

12000
8000
4000
2000
Dragon Scale
x6~36
x6~24
x12±6
x6±3
0~1 Ability; 1 Slot

Always on and
Piercing

Only for , , , ,
Strength +5%

Only for and Magic +5%

All Characters
Waterstrike
0~1 Abilities; 1 Slot

HP +5%
Defense +3%
 Ability Immunity
Status ResistanceStatus Immunities
Silence - 20%Darkness - 20%SleepPoison

Status Potency
Zanmato Level: 1Doom Countdown: 1
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Grenade
Rare:
Frag Grenade
Common:
Power Sphere
Rare:
Power Sphere

 Enemy
 HP
 Overkill
 MP
Splasher (Trio)
600
900
6
 Battle Location
 AP
 Gil
Mt. Gagazet - Underwater Tunnels
440
200
 Descripton via Scan
Acts in groups of three. May inflict poison when it bites.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
24
1
1
1
15
15
6
0
 Descripton via Sensor
Watch out for poison.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

12000
8000
4000
2000
Dragon Scale
x6~36
x6~24
x12±6
x6±3
0~1 Ability; 1 Slot

Always on and
Piercing

Only for , , , ,
Strength +5%

Only for and Magic +5%

All Characters
Waterstrike
0~1 Ability; 1 Slot

HP +5%
Defense +3%
 Ability Immunity
Status ResistanceStatus Immunities
Silence - 20%Darkness - 20%SleepPoison

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Grenade
Rare:
Frag Grenade
Common:
Power Sphere
Rare:
Power Sphere

 Enemy
 HP
 Overkill
 MP
Swamp Mafdet
850
1275
1
 Battle Location
 AP
 Gil
Via Purifico - Maze
0
0
 Descripton via Scan

 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
30
1
1
120
6
15
0
0
 Descripton via Sensor

 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
N/A
N/A
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%
Darkness - 20%
Silence - 20%

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
N/A
Rare:
N/A
Common:
N/A
Rare:
N/A

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B E S T I A R Y   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy X enemy category from the enemy selection menu for a complete and comprehensive list, including descriptions, resident locations, HP, MP, overkill, AP values, as well as steal and bribing items, dropped equipment, immunities, and more.

Enemies*
Bosses*
Arena Monsters*
General enemies you'll encounter throughout the game.
Bosses you'll encounter throughout your progression in the game. By default, they are listed in the order you'll encounter them.
Monsters you can fight at the Monster Arena.

* information fields can be sorted in ascending or descending order.




E N E M Y   P R O P E R T I E S
Enemies you fight throughout battle consist of their regular attacks, based on their abilities and offensive/defensive properties.

Enemy*
HP*
Overkill*
MP*
Name of the enemy. To the left of this field is an image of what the enemy looks like.
Amount of hit points the enemy possesses.
Amount of hit points necessary to inflict in a single attack to instantly dispatch the enemy, regardless of total HP value.
Amount of magic points the enemy possesses.
Battle Location
AP*
Gil*
Desc via Scan/Sensor
Locations throughout the journey where the enemy can be encountered.
Amount of AP your party will receive from this enemy when defeated. Characters must perform at least one action to receive AP.
Amount of Gil your party will receive from this enemy when defeated.
Enemy description based on the Scan or Sensor ability when used.
Atk, Def, MPwr, MDef
Agl, Luck, Eva, Acc
Bribe Gil/Item
Drop Weapons/Armor
Attack, Defense, Magic Power, and Magic Defense statistics. The higher the value, the stronger the enemy is in attack or defense, both physically and magically.
Agility, Luck, Evade, and Accuracy statistics. The higher the value, the better the enemy is at evading attacks and inflicting damage based on its attack power. Higher agility enables the enemy to attack more often.
Rare item which can be bribed from the enemy for the corresponding price.
Offensive and defensive abilities dropped by the enemy.
Ability Immunity
Weak/Absorb/Immune/Half
Lancet
Steal/Win Item*
Abilities the enemy is immune to or have a weaker affect as a result of defenses.
Elements that cause extreme damage, are absorbed, have no effect, or are halved. In order, each type is Fire, Lightning, Water, and Ice.
Lancet ability Kimarhi can learn from the enemy.
Items that can be stolen or acquired from the enemy after it's defeated.

* information fields can be sorted in ascending or descending order.




B O S S   P R O P E R T I E S
Bosses are much more powerful end-scenario bosses you'll encounter as your progress further into the game. Though they have many of the same characteristics of general enemies, they tend to use more attacks in specialized manners and possess greater abilities.

Boss*
HP*
Overkill*
MP*
Name of the boss. To the left of this field is an image of what the boss looks like.
Amount of hit points the boss possesses.
Amount of hit points necessary to inflict in a single attack to instantly dispatch the boss, regardless of total HP value.
Amount of magic points the boss possesses.
Battle Location/Strategy
AP*
Gil*
Desc via Scan/Sensor
Location where the battle takes place and the strategy to defeating the boss.
Amount of AP your party will receive from this boss when defeated. Characters must perform at least one action to receive AP.
Amount of Gil your party will receive from this boss when defeated.
Boss description based on the Scan or Sensor ability when used.
Atk, Def, MPwr, MDef
Agl, Luck, Eva, Acc
Bribe Gil/Item
Drop Weapons/Armor
Attack, Defense, Magic Power, and Magic Defense statistics. The higher the value, the stronger the boss is in attack or defense, both physically and magically.
Agility, Luck, Evade, and Accuracy statistics. The higher the value, the better the boss is at evading attacks and inflicting damage based on its attack power. Higher agility enables the boss to attack more often.
Only a select few bosses can be bribed to obtain rare items.
Offensive and defensive abilities dropped by bosses.
Ability Immunity
Weak/Absorb/Immune/Half
Accompanied
Steal/Win Item*
Abilities the boss is immune to or have a weaker affect as a result of defenses.
Elements that cause extreme damage, are absorbed, have no effect, or are halved. In order, each type is Fire, Lightning, Water, and Ice.
Enemies accompanied by the boss.
Items that are stolen or won from the boss.

* information fields can be sorted in ascending or descending order.




A R E N A   M O N S T E R S
Arena Monsters are special enemies that can be unlocked after capturing a certain amount of regular enemies using supported capture weapons. Enemies that are captured can be fought in an arena, as well as the special bosses.

Unlock Requirement
Unlock Prize
Required captured enemies to unlock this Arena Monster.
Special item acquired for unlocking this Arena Monster.

* information fields can be sorted in ascending or descending order.