Bestiary
Select a bestiary category.


Achelous - Bunyip
Cactuar - Dual Horn
Epaaj - Funguar
Gandarewa - Guado Guardian
Halma - Lord Ochu
Machea - Mushussu
Nebrios - Remora
Sahagin - Swamp Madfet
Thorn - Wraith
Xiphos - Zu


Page 1 Ammes - Oblitzerator
Page 2 Choco.Eater - Wendigo
Page 3 Evrae - Seymour Flux
Page 4 S.Keeper - Yunalesca


Area Creations
Species Creations
Original Creations
The Final Battle

Bribing Special Items
What are the chances of successfully bribing an item for the least expensive price?

The ± sign indicates a random range of values centering on a given number. The ± influence is determined by how much you bribed a monster. For instance, 30±15 means that a random number is chosen between all values from below 30 and down to 15, and above 30 up to 45. To influence getting a value above 30 or below 30 more more often, bribe less than the amount given to get a value below 30, or bribe more than the amount given to get a value above 30.

The ~ sign means a random value is chosen between the two values shown. For instance 24~78 means a random value is chosen from 24 to 78.

Collecting Abilities
What kind of abilities can I acquire to support my weapons and armor?

Whenever an enemy is defeated, there is a chance it may drop one piece of equipment, either a weapon or an armor, for one character chosen at random. The abilities listed for the monster tell you what abilities under which qualifications are attached to that piece of equipment. Monsters drop weapons with a differing number of slots and a random number of abilities indicated on their Drop Weapon and Armor information. Some regular enemies drop weapons with no abilities at all. Regular enemies drop equipment with a given chance, some more often than others. Bosses will always drop equipment.

     Main >   Final Fantasy X > Enemies > Enemies (N - R)



 Enemy

Display in ascending order based on the 'Enemy' field.Display in descending order based on the 'Enemy' field.

 HP

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.

 Overkill

Display in ascending order based on the 'Overkill' field.Display in descending order based on the 'Overkill' field.

 MP

Display in ascending order based on the 'MP' field.Display in descending order based on the 'MP' field.

Nebiros
700
1050
65
 Battle Location
 AP

Display in ascending order based on the 'AP' field.Display in descending order based on the 'AP' field.

 Gil

Display in ascending order based on the 'Gil' field.Display in descending order based on the 'Gil' field.

Calm Lands
480
320
 Descripton via Scan
Aerial and hard to hit. Magic attacks are effective. It's vulnerable to ice, so use Blizzaga to ahcieve Overkill. Attacks may inflict poison.
 Atk

Display in ascending order based on the 'Atk' field.Display in descending order based on the 'Atk' field.

 Def

Display in ascending order based on the 'Def' field.Display in descending order based on the 'Def' field.

 MPwr

Display in ascending order based on the 'MPwr' field.Display in descending order based on the 'MPwr' field.

 MDef

Display in ascending order based on the 'MDef' field.Display in descending order based on the 'MDef' field.

 Agl

Display in ascending order based on the 'Agl' field.Display in descending order based on the 'Agl' field.

 Luck

Display in ascending order based on the 'Luck' field.Display in descending order based on the 'Luck' field.

 Eva

Display in ascending order based on the 'Eva' field.Display in descending order based on the 'Eva' field.

 Acc

Display in ascending order based on the 'Acc' field.Display in descending order based on the 'Acc' field.

22
1
1
1
22
15
16
0
 Descripton via Sensor
Aerial. Vulnerable to ice. Watch out for poison.
 B.Gil

Display in ascending order based on the 'B.Gil' field.Display in descending order based on the 'B.Gil' field.

 Bribe Item
 Drop Weapons
 Drop Armor

42000
28000
14000
7000
Poison Fang
x3~18
x3~12
x6±3
x3±1
1~3 Abilities; 1~3 Slots

Always on and
Piercing

One of the following:
Firestrike
Lightningstrike
Waterstrike
Icestrike

Only for , , , ,
Strength +3%

Only for and Magic +3%
1 Ability; 1~3 Slots

Poison Ward
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%
Darkness - 20%
Silence - 20%

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Poison Fang
Rare:
Poison Fang x2
Common:
Mana Sphere
Rare:
Mana Sphere

 Enemy
 HP
 Overkill
 MP
Nidhogg
2000
3000
46
 Battle Location
 AP
 Gil
Cavern of the Stolen Fayth, Mt. Gagazet
810
602
 Descripton via Scan
Covered with hard scales. Physical and magic defense are high. It only takes half damage from fire, but it's weak against ice. Its attack may cause slow. Beware of its fire-based Breath, which hits all.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
43
1
50
180
10
15
0
0
 Descripton via Sensor
Covered with hard scales. Piercing weapons are the way to go. Watch out for slow.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

120000
80000
40000
20000
Gold Hourglass
x6~36
x6~24
x12±6
x6±3
1~3 Abilities; 2~3 Slots

Always on and
Piercing

One of the following:
Firestrike
Lightningstrike
Waterstrike
Icestrike

Only for , , , ,
Strength +3%

Only for and Magic +3%
1 Ability; 2~3 Slots

Slow Ward
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%
Darkness - 20%
Silence - 20%

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Hi-Potion
Rare:
Gold Hourglass
Common:
Power Sphere
Rare:
Power Sphere

 Enemy
 HP
 Overkill
 MP
Ochu
7200
924
35
 Battle Location
 AP
 Gil
Moonflow
180
520
 Descripton via Scan
When HP is low it performs Ochu Dance, which inflicts darkness, silence, confusion, and slow. Beware of its poison claws. Vulnerable to fire.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
22
1
14
1
6
15
0
0
 Descripton via Sensor
Vulnerable to fire.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

432000
288000
144000
72000
Remedy
x35~99
x35~99
x70±35
x35±17
1~3 Abilities; 1~3 Slots

Always on and
Piercing

Only for , , , ,
Strength +5%

Only for and Magic +5%

All Characters
Poisontouch
1~3 Abilities; 1~3 Slots

Dark Ward
Silence Ward
Sleep Ward
Poison Ward
Stone Ward
Confuse Ward
Berserk Ward
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%Silence - 20%Darkness
Provoke
Zombie

Status Potency
Zanmato Level: 1Doom Countdown: 2Poison - 5% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Remedy
Rare:
Remedy x2
Common:
Power Sphere
Rare:
Mana Sphere x2

 Enemy
 HP
 Overkill
 MP
Octopus
4500
2108
1
 Battle Location
 AP
 Gil
Via Purifico - Underwater Dungeon
700
220
 Descripton via Scan

 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
27
1
5
1
10
15
0
0
 Descripton via Sensor

 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

270000
180000
90000
45000
Stamina Spring
x10~60
x10~40
x20±10
x10±5
0~1 Abilities; 1 Slot

Always on and
Piercing

Only for , , , ,
Strength +5%

Only for and Magic +5%

All Characters
Waterstrike
0~1 Ability; 1 Slot

Water Ward
HP +5%
 Ability Immunity
Status ResistanceStatus Immunities
SleepThreaten

Status Potency
Zanmato Level: 1Doom Countdown: 5Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Dragon Scale x2
Rare:
Water Gem x2
Common:
Mana Sphere
Rare:
Mana Sphere

 Enemy
 HP
 Overkill
 MP
Ogre
9400
4060
3
 Battle Location
 AP
 Gil
Calm Lands
1080
980
 Descripton via Scan
When it puts up its dukes, it will respond to physical attacks with a mighty counterattack. Fire-based attacks are the way to go.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
28
1
1
1
17
15
0
0
 Descripton via Sensor
Be careful if it puts up its dukes.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

554000
376000
188000
94000
Stamina Spring
x25~99
x25~99
x50±25
x25±13
1~2 Abilities; 1~2 Slots

Always on and
Piercing

Only for , , , ,
Strength +5%

Only for and Magic +5%

All Characters
Counterattack
1~2 Abilities; 1~2 Slots

SOS Haste
HP +10%
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 95%
Poison - 25%
Zombie - 25%
Darkness - 95%
Petrify - 25%
Death - 25%
SlowPower Break

Status Potency
Zanmato Level: 1Doom Countdown: 2Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Stamina Spring
Rare:
Stamina Spring x2
Common:
Power Sphere
Rare:
Power Sphere

 Enemy
 HP
 Overkill
 MP
Phlegyas
1680
2108
50
 Battle Location
 AP
 Gil
Via Purifico - Underwater Dungeon
650
410
 Descripton via Scan

 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
26
1
33
20
12
15
0
0
 Descripton via Sensor

 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

100800
67200
33600
16800
Healing Spring
x3~18
x3~12
x6±3
x3±1
1~2 Abilities; 1~3 Slots

Always on and
Piercing

All Characters
Strength +5%
Magic +5%
1~2 Abilities; 1~3 Slots

MP +10%
Auto-Med
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%Silence - 95%

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Dragon Scale x2
Rare:
Water Gem
Common:
Power Sphere
Rare:
Power Sphere

 Enemy
 HP
 Overkill
 MP
Piranha
50
225
1
 Battle Location
 AP
 Gil
Underwater Ruins, Besaid Island Lagoon
1
2
 Descripton via Scan

 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
6
1
1
1
12
15
0
0
 Descripton via Sensor

 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

3000
2000
1000
500
Water Gem
x1~3
x1~2
x1
x1
N/A
N/A
 Ability Immunity
Status ResistanceStatus Immunities
Silence - 20%Darkness - 20%SleepPoison

Status Potency
Zanmato Level: 1Doom Countdown: 1
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Grenade
Rare:
Grenade x2
Common:
Power Sphere
Rare:
Ability Sphere

 Enemy
 HP
 Overkill
 MP
Piranha (Paired)
100
225
2
 Battle Location
 AP
 Gil
Underwater Ruins, Besaid Island Lagoon
2
4
 Descripton via Scan

 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
6
1
1
1
12
15
0
0
 Descripton via Sensor

 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

3000
2000
1000
500
Water Gem
x1~3
x1~2
x1
x1
N/A
N/A
 Ability Immunity
Status ResistanceStatus Immunities
Silence - 20%Darkness - 20%SleepPoison

Status Potency
Zanmato Level: 1Doom Countdown: 1
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Grenade
Rare:
Grenade x2
Common:
Mana Sphere
Rare:
Ability Sphere

 Enemy
 HP
 Overkill
 MP
Piranha (Trio)
150
225
3
 Battle Location
 AP
 Gil
Unerwater Ruins, Besaid Island Lagoon
3
6
 Descripton via Scan

 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
6
1
1
1
12
15
0
0
 Descripton via Sensor

 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

3000
2000
1000
500
Water Gem
x1~3
x1~2
x1
x1
N/A
N/A
 Ability Immunity
Status ResistanceStatus Immunities
Silence - 20%Darkness - 20%SleepPoison

Status Potency
Zanmato Level: 1Doom Countdown: 1
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Grenade
Rare:
Grenade x2
Common:
Speed Sphere
Rare:
Ability Sphere

 Enemy
 HP
 Overkill
 MP
Puroboros
20000
13560
180
 Battle Location
 AP
 Gil
Omega Ruins
3200
970
 Descripton via Scan
N/A
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
36
40
25
1
28
15
0
0
 Descripton via Sensor
N/A
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

1200000
800000
400000
200000
Shining Gem
x18~99
x18~72
x36±18
x18±9
1~2 Abilities; 3~4 Slots

Always on and
Piercing

All Characters
Firestrike
1~2 Abilities; 3~4 Slots

One of the following:
Fireproof
Fire Eater
 Ability Immunity
Status ResistanceStatus Immunities
Silence - 20%Darkness - 20%Sleep
Sensor
Eject
Threaten
Scan

Status Potency
Zanmato Level: 1Doom Countdown: 3Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

Self-Destruct
 Steal Item
 Win Item
Common:
Fire Gem x3
Rare:
Fire Gem x4
Common:
Mana Sphere
Rare:
Lv. 1 Key Sphere

 Enemy
 HP
 Overkill
 MP
Qactuar
500
750
1
 Battle Location
 AP
 Gil
Thunder Plains (After Praying to at least 1 Qactuar Stone)
350
1500
 Descripton via Scan
Beware of 1,000 Needles as it inflicts 1,000 points of damage. Resistant to both physical and magic attacks. Runs away when HP is low. Threaten is reccomended.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
19
1
1
255
15
15
17
0
 Descripton via Sensor
You'll get a treat if you can defeat it before it gets away.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
1~2 Abilities; 1~2 Slots

Always on and
Piercing

Only for , , , ,
Strength +5%

Only for and Magic +5%

All Characters
Initiative
1~2 Abilities; 1~2 Slots

HP Stroll
MP Stroll
HP +5%
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 80%
Petrify - 25%
Poison - 25%
Death - 25%
Sleep
Zombie
Magic Break
Mental Break
Delay
Darkness
Power Break
Armor Break
Demi

Status Potency
Zanmato Level: 2Doom Countdown: 2Poison - 1% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Chocobo Feather
Rare:
Chocobo Feather
Common:
Speed Sphere
Rare:
Speed Sphere x2

 Enemy
 HP
 Overkill
 MP
Ragora
520
1170
15
 Battle Location
 AP
 Gil
Kilika Jungle (Tutorial Battle)
20
48
 Descripton via Scan

 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
18
1
1
1
8
15
0
0
 Descripton via Sensor
Vulnerable to fire.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
1~2 Abilities; 1~2 Slots

Always on and
Piercing

Only for , , , ,
Strength +3%

Only for and Magic +3%

All Characters
Poisontouch
1~2 Abilities; 1~2 Slots

Poison Ward
HP +5%
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%Silence - 20%DarknessZombie

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

Seed Cannon
 Steal Item
 Win Item
Common:
N/A
Rare:
N/A
Common:
Mana Sphere
Rare:
Mana Sphere

 Enemy
 HP
 Overkill
 MP
Ragora
780
1170
15
 Battle Location
 AP
 Gil
Kilika Jungle
20
48
 Descripton via Scan
Watch out for its powerful Seed Cannon. One bad hit will knock characters out. Plants tend to be weak against fire, so have Lulu cast Fira.

Kimahri can learn Seed Cannon.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
18
1
1
1
8
15
0
0
 Descripton via Sensor
Vulnerable to fire.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

46800
31200
15600
7800
Remedy
x4~24
x4~16
x8±4
x4±2
1~2 Abilities; 1~2 Slots

Always on and
Piercing

Only for , , , ,
Strength +3%

Only for and Magic +3%

All Characters
Poisontouch
1~2 Abilities; 1~2 Slots

Poisonward
HP +5%
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%Silence - 20%DarknessZombie

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

Seed Cannon
 Steal Item
 Win Item
Common:
Antidote
Rare:
Remedy
Common:
Mana sphere
Rare:
Mana Sphere

 Enemy
 HP
 Overkill
 MP
Raldo
240
360
10
 Battle Location
 AP
 Gil
Mi'ihen Highroad
20
42
 Descripton via Scan
Covered by a hard shell. Slow-moving, but has high physical and magic defense. Vulnerable to ice. Falls easily to piercing weapons. Have Auron slice it down the middle.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
19
1
1
120
5
15
0
0
 Descripton via Sensor
Covered by a hard shell. Piercing weapons are the way to go.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

14400
9600
4800
2400
Hypello Potion
x5~30
x5~20
x10±5
x5±2
1~2 Abilities; 1~2 Slots

Always on and
Piercing

One of the following:
Firestrike
Lightningstrike
Waterstrike
Icestrike

Only for , , , ,
Strength +3%

Only for and Magic +3%
1~2 Abilities; 1~2 Slots

Berserk Ward
Defense +3
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%Silence - 20%

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Potion
Rare:
Hypello Potion
Common:
Power Sphere
Rare:
Power Sphere

 Enemy
 HP
 Overkill
 MP
Raptor
200
300
45
 Battle Location
 AP
 Gil
Mushroom Rock Road
32
48
 Descripton via Scan
Very nimble and hard to hit. Magic defense is also high. Defeat it quickly to avoid damage. Takes half damage from fire and lightning, but is vulnerable to ice.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
18
1
1
120
14
15
7
0
 Descripton via Sensor
Very nimble. Resistant to magic.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

12000
8000
4000
2000
Petrify Grenade
x1~9
x1~6
x3±2
x1~2
1~2 Abilities; 1~2 Slots

Always on and
Piercing

One of the following:
Firestrike
Lightningstrike
Waterstrike
Icestrike

Only for , , , ,
Strength +3%

Only for and Magic +3%
1~2 Abilities; 1~2 Slots

Slow Ward
Defense +3%
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%
Darkness - 20%
Silence - 20%

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Soft
Rare:
Petrify Grenade
Common:
Speed Sphere
Rare:
Power Sphere

 Enemy
 HP
 Overkill
 MP
Red Element
450
675
130
 Battle Location
 AP
 Gil
Mushroom Rock Road
32
55
 Descripton via Scan
Casts Fire. Physical attacks hardly hurt it. Absorbs fire, so Blizzard is the way to go.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
1
120
23
1
6
15
0
0
 Descripton via Sensor
Fire elemental. Vulnerable to opposing element.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

27000
18000
9000
4500
Bomb Core
x4~24
x4~16
x8±4
x4±2
0~2 Abilities; 1~2 Slots

Always on and
Piercing

All Characters
Firestrike
0~1 Ability; 1~2 Slots

One of the following:
Fire Ward
Fireproof
 Ability Immunity
Status ResistanceStatus Immunities
Silence - 20%Sleep
Poison
Zombie
Darkness
Petrify

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Bomb Fragment
Rare:
Bomb Fragment x2
Common:
Mana Sphere
Rare:
Mana Sphere

 Enemy
 HP
 Overkill
 MP
Remora
3000
2108
22
 Battle Location
 AP
 Gil
Via Purifico - Underwater Dungeon
830
535
 Descripton via Scan

 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
30
30
25
1
11
15
0
0
 Descripton via Sensor

 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

180000
120000
60000
30000
Water Gem
x10~60
x10~40
x20±10
x10±5
1~2 Abilities; 2~3 Slots

Always on and
Piercing

All Characters
Strength +3%
Strenght +5%
1~2 Abilities; 2~3 Slots

Zombie Ward
Defense +5%
 Ability Immunity
Status ResistanceStatus Immunities
Darkness - 95%Sleep

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Dragon Scale
Rare:
Dragon Scale x2
Common:
Mana Sphere
Rare:
Mana Sphere

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B E S T I A R Y   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy X enemy category from the enemy selection menu for a complete and comprehensive list, including descriptions, resident locations, HP, MP, overkill, AP values, as well as steal and bribing items, dropped equipment, immunities, and more.

Enemies*
Bosses*
Arena Monsters*
General enemies you'll encounter throughout the game.
Bosses you'll encounter throughout your progression in the game. By default, they are listed in the order you'll encounter them.
Monsters you can fight at the Monster Arena.

* information fields can be sorted in ascending or descending order.




E N E M Y   P R O P E R T I E S
Enemies you fight throughout battle consist of their regular attacks, based on their abilities and offensive/defensive properties.

Enemy*
HP*
Overkill*
MP*
Name of the enemy. To the left of this field is an image of what the enemy looks like.
Amount of hit points the enemy possesses.
Amount of hit points necessary to inflict in a single attack to instantly dispatch the enemy, regardless of total HP value.
Amount of magic points the enemy possesses.
Battle Location
AP*
Gil*
Desc via Scan/Sensor
Locations throughout the journey where the enemy can be encountered.
Amount of AP your party will receive from this enemy when defeated. Characters must perform at least one action to receive AP.
Amount of Gil your party will receive from this enemy when defeated.
Enemy description based on the Scan or Sensor ability when used.
Atk, Def, MPwr, MDef
Agl, Luck, Eva, Acc
Bribe Gil/Item
Drop Weapons/Armor
Attack, Defense, Magic Power, and Magic Defense statistics. The higher the value, the stronger the enemy is in attack or defense, both physically and magically.
Agility, Luck, Evade, and Accuracy statistics. The higher the value, the better the enemy is at evading attacks and inflicting damage based on its attack power. Higher agility enables the enemy to attack more often.
Rare item which can be bribed from the enemy for the corresponding price.
Offensive and defensive abilities dropped by the enemy.
Ability Immunity
Weak/Absorb/Immune/Half
Lancet
Steal/Win Item*
Abilities the enemy is immune to or have a weaker affect as a result of defenses.
Elements that cause extreme damage, are absorbed, have no effect, or are halved. In order, each type is Fire, Lightning, Water, and Ice.
Lancet ability Kimarhi can learn from the enemy.
Items that can be stolen or acquired from the enemy after it's defeated.

* information fields can be sorted in ascending or descending order.




B O S S   P R O P E R T I E S
Bosses are much more powerful end-scenario bosses you'll encounter as your progress further into the game. Though they have many of the same characteristics of general enemies, they tend to use more attacks in specialized manners and possess greater abilities.

Boss*
HP*
Overkill*
MP*
Name of the boss. To the left of this field is an image of what the boss looks like.
Amount of hit points the boss possesses.
Amount of hit points necessary to inflict in a single attack to instantly dispatch the boss, regardless of total HP value.
Amount of magic points the boss possesses.
Battle Location/Strategy
AP*
Gil*
Desc via Scan/Sensor
Location where the battle takes place and the strategy to defeating the boss.
Amount of AP your party will receive from this boss when defeated. Characters must perform at least one action to receive AP.
Amount of Gil your party will receive from this boss when defeated.
Boss description based on the Scan or Sensor ability when used.
Atk, Def, MPwr, MDef
Agl, Luck, Eva, Acc
Bribe Gil/Item
Drop Weapons/Armor
Attack, Defense, Magic Power, and Magic Defense statistics. The higher the value, the stronger the boss is in attack or defense, both physically and magically.
Agility, Luck, Evade, and Accuracy statistics. The higher the value, the better the boss is at evading attacks and inflicting damage based on its attack power. Higher agility enables the boss to attack more often.
Only a select few bosses can be bribed to obtain rare items.
Offensive and defensive abilities dropped by bosses.
Ability Immunity
Weak/Absorb/Immune/Half
Accompanied
Steal/Win Item*
Abilities the boss is immune to or have a weaker affect as a result of defenses.
Elements that cause extreme damage, are absorbed, have no effect, or are halved. In order, each type is Fire, Lightning, Water, and Ice.
Enemies accompanied by the boss.
Items that are stolen or won from the boss.

* information fields can be sorted in ascending or descending order.




A R E N A   M O N S T E R S
Arena Monsters are special enemies that can be unlocked after capturing a certain amount of regular enemies using supported capture weapons. Enemies that are captured can be fought in an arena, as well as the special bosses.

Unlock Requirement
Unlock Prize
Required captured enemies to unlock this Arena Monster.
Special item acquired for unlocking this Arena Monster.

* information fields can be sorted in ascending or descending order.