Bestiary
Select a bestiary category.


Achelous - Bunyip
Cactuar - Dual Horn
Epaaj - Funguar
Gandarewa - Guado Guardian
Halma - Lord Ochu
Machea - Mushussu
Nebrios - Remora
Sahagin - Swamp Madfet
Thorn - Wraith
Xiphos - Zu


Page 1 Ammes - Oblitzerator
Page 2 Choco.Eater - Wendigo
Page 3 Evrae - Seymour Flux
Page 4 S.Keeper - Yunalesca


Area Creations
Species Creations
Original Creations
The Final Battle

Bribing Special Items
What are the chances of successfully bribing an item for the least expensive price?

The ± sign indicates a random range of values centering on a given number. The ± influence is determined by how much you bribed a monster. For instance, 30±15 means that a random number is chosen between all values from below 30 and down to 15, and above 30 up to 45. To influence getting a value above 30 or below 30 more more often, bribe less than the amount given to get a value below 30, or bribe more than the amount given to get a value above 30.

The ~ sign means a random value is chosen between the two values shown. For instance 24~78 means a random value is chosen from 24 to 78.

Collecting Abilities
What kind of abilities can I acquire to support my weapons and armor?

Whenever an enemy is defeated, there is a chance it may drop one piece of equipment, either a weapon or an armor, for one character chosen at random. The abilities listed for the monster tell you what abilities under which qualifications are attached to that piece of equipment. Monsters drop weapons with a differing number of slots and a random number of abilities indicated on their Drop Weapon and Armor information. Some regular enemies drop weapons with no abilities at all. Regular enemies drop equipment with a given chance, some more often than others. Bosses will always drop equipment.

     Main >   Final Fantasy X > Enemies > Enemies (C - D)



 Enemy

Display in ascending order based on the 'Enemy' field.Display in descending order based on the 'Enemy' field.

 HP

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.

 Overkill

Display in ascending order based on the 'Overkill' field.Display in descending order based on the 'Overkill' field.

 MP

Display in ascending order based on the 'MP' field.Display in descending order based on the 'MP' field.

Cactuar
800
1200
1
 Battle Location
 AP

Display in ascending order based on the 'AP' field.Display in descending order based on the 'AP' field.

 Gil

Display in ascending order based on the 'Gil' field.Display in descending order based on the 'Gil' field.

Sanubia Desert
8000
1500
 Descripton via Scan
Its 10,000 Needles inflicts 10,000 points of damage. Resistant to both physical and magical attacks. Runs away when HP is low. Hard to defeat, but worth a lot of AP.
 Atk

Display in ascending order based on the 'Atk' field.Display in descending order based on the 'Atk' field.

 Def

Display in ascending order based on the 'Def' field.Display in descending order based on the 'Def' field.

 MPwr

Display in ascending order based on the 'MPwr' field.Display in descending order based on the 'MPwr' field.

 MDef

Display in ascending order based on the 'MDef' field.Display in descending order based on the 'MDef' field.

 Agl

Display in ascending order based on the 'Agl' field.Display in descending order based on the 'Agl' field.

 Luck

Display in ascending order based on the 'Luck' field.Display in descending order based on the 'Luck' field.

 Eva

Display in ascending order based on the 'Eva' field.Display in descending order based on the 'Eva' field.

 Acc

Display in ascending order based on the 'Acc' field.Display in descending order based on the 'Acc' field.

23
1
1
255
24
15
20
0
 Descripton via Sensor
You'll get a treat if you can defeat it before it runs away.
 B.Gil

Display in ascending order based on the 'B.Gil' field.Display in descending order based on the 'B.Gil' field.

 Bribe Item
 Drop Weapons
 Drop Armor
N/A
N/A
1~2 Abilities; 1~3 Slots

Always on and
Piercing

All Characters
Initiative
1~2 Abilities; 1~3 Slots

HP Stroll
MP Stroll
HP +10%
 Ability Immunity
Status ResistanceStatus Immunities
Sleep
Darkness
Petrify
Power Break
Armor Break
Threaten
Demi
Silence
Poison
Zombie
Magic Break
Mental Break
Death
Delay

Status Potency
Zanmato Level: 2Doom Countdown: 2
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Chocobo Feather
Rare:
Chocobo Wing
Common:
Speed Sphere x2
Rare:
Speed Sphere x3

 Enemy
 HP
 Overkill
 MP
Cave Iguion
550
825
1
 Battle Location
 AP
 Gil
Via Purifico - Maze
240
300
 Descripton via Scan

 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
24
1
1
120
21
15
9
0
 Descripton via Sensor

 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

33000
22000
11000
5500
Petrify Grenade
x8~48
x8~32
x16±8
x8±4
1~3 Abilities; 1~3 Slots

Always on and
Piercing

One of the following:
Firestrike
Lightningstrike
Waterstrike
Icestrike

Only for , , , ,
Strength +3%
Strength +5%

Only for and Magic +3%
Magic +5%
1~2 Abilities; 1~3 Slots

Slow Ward
Defense +5%
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%
Darkness - 20%
Silence - 20%

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Soft
Rare:
Petrify Grenade
Common:
Speed Sphere
Rare:
Power Sphere

 Enemy
 HP
 Overkill
 MP
Chimera
5250
1432
130
 Battle Location
 AP
 Gil
Macalania Forest
1220
970
 Descripton via Scan
The snake casts Thundara, the bull Assaults, the hawk uses Aqua Breath, and the lion uses Megiddo Flame, in that order. Vulnerable to Threaten, darkness, and silence.

Kimahri can learn Aqua Breath.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
25
1
22
1
9
15
0
0
 Descripton via Sensor
Darkness and silence work well. Vulnerable to Threaten.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

315000
210000
105000
52500
Mana Tablet
x5~30
x5~20
x10±5
x5±3
1~2 Abilities; 1~2 Slots

Always on and
Piercing

All Characters
Magic +5%
Magic +10%
1 Ability; 1~2 Slots

Magic Def +10%
 Ability Immunity
Status ResistanceStatus Immunities
Silence - 20%Darkness - 20%Sleep

Status Potency
Zanmato Level: 1Doom Countdown: 2Poison - 10% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

Aqua Breath
 Steal Item
 Win Item
Common:
Arctic Wind
Rare:
Lightning Marble
Common:
Ability Sphere
Rare:
Ability Sphere x2

 Enemy
 HP
 Overkill
 MP
Chimera
9000
1432
200
 Battle Location
 AP
 Gil
Home, Airship
2000
980
 Descripton via Scan
The snake casts Thundara, the bull Assaults, the hawk uses Aqua Breath, and the lion uses Megiddo Flame, in that order. Vulnerable to Threaten, darkness, and silence.

Kimahri can learn Aqua Breath.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
30
1
25
1
10
15
0
0
 Descripton via Sensor
Darkness and silence work well. Vulnerable to Threaten.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

540000
360000
180000
90000
Underdog's Secret
x7~45
x7~30
x15±8
x7±4
1~2 Abilities; 1~2 Slots

Always on and
Piercing

All Characters
Magic +5%
Magic +10%
1 Ability; 1~2 Slots

Magic Def +10%
 Ability Immunity
Status ResistanceStatus Immunities
Silence - 20%Darkness - 20%SleepPoison

Status Potency
Zanmato Level: 1Doom Countdown: 2
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

Aqua Breath
 Steal Item
 Win Item
Common:
Arctic Wind x3
Rare:
Lightning Marble x3
Common:
Ability Sphere
Rare:
Ability Sphere x2

 Enemy
 HP
 Overkill
 MP
Chimera Brain
9800
4060
250
 Battle Location
 AP
 Gil
Calm Lands
1200
1000
 Descripton via Scan
The snake casts lightning magic, the bull Assaults, the hawk uses Aqua Breath, and the lion uses Megiddo Flame, in that order. Vulnerable to Threaten, darkness, and silence.

Kimahri can learn Aqua Breath.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
34
10
32
10
14
15
0
0
 Descripton via Sensor
Darkness and silence work well. Vulnerable to Threaten.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

588000
392000
196000
98000
Lv. 4 Key Sphere
x1~6
x1~4
x2±1
x1~2
1~3 Abilities; 2~3 Slots

Always on and
Piercing

All Characters
Magic +5%
Magic +10%
1 Ability; 2~3 Slots

Magic Def +10%
 Ability Immunity
Status ResistanceStatus Immunities
Silence - 95%
Zombie - 25%
Poison - 25%
Magic Break - 25%
SleepDeath

Status Potency
Zanmato Level: 1Doom Countdown: 2Poison - 10% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

Aqua Breath
 Steal Item
 Win Item
Common:
Ice Gem
Rare:
Lightning Gem x2
Common:
Ability Sphere
Rare:
Ability Sphere x2

 Enemy
 HP
 Overkill
 MP
Coeurl
6000
4060
480
 Battle Location
 AP
 Gil
Calm Lands, Cavern of the Stolen Fayth
1300
1100
 Descripton via Scan
High magic attack and defense. Casts Thundara and Blizzara. Also casts Drain when HP is low. Beware of Blaster since it's unblockable and causes petrification.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
38
1
26
40
18
15
0
0
 Descripton via Sensor
Casts Drain and Blaster when low on HP.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

360000
240000
120000
60000
Friend Sphere
x1~6
x1~4
x2±1
x1~2
1~3 Abilities; 2~3 Slots

Always on and
Piercing

Only for , , , ,
Strength +5%

Only for and Magic +5%

All Characters
Deathtouch
1~3 Abilities; 2~3 Slots

Death Ward
Defense +10%
Magic Def +10%
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 95%
Poison - 25%
Magic Break 25%
Silence - 95%
Zombie - 25%
Death - 25%
PetrifyThreaten

Status Potency
Zanmato Level: 1Doom Countdown: 2Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Mana Spring
Rare:
Mana Spring
Common:
Mana Sphere
Rare:
Mana Sphere x2

 Enemy
 HP
 Overkill
 MP
Condor
95
143
15
 Battle Location
 AP
 Gil
Besaid Island
2
12
 Descripton via Scan
Aerial and hard to hit. Use Wakka's attack to knock it down. It's vulnerable to fire, so you can also use Lulu's Fire spell.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
9
1
1
1
11
15
10
0
 Descripton via Sensor
Aerial. Magic attacks are the way to go.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

5700
3800
1900
950
Smoke Bomb
x1~9
x1~6
x3±2
x1~2
1~2 Abilities; 1~2 Slots

Always on and
Piercing

Only for , , , ,
Strength +3%

Only for and Magic +3%

All Characters
Sensor
1~2 Abilities; 1~2 Slots

Dark Ward
Magic Def +3%
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%
Darkness - 20%
Silence - 20%

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Phoenix Down
Rare:
Smoke Bomb
Common:
Speed Sphere
Rare:
Speed Sphere

 Enemy
 HP
 Overkill
 MP
Dark Element
1800
2700
280
 Battle Location
 AP
 Gil
Cave of the Stolen Fayth
810
520
 Descripton via Scan
No elemental weaknesses, and physical attacks hardly hurt it. Casts Reflect on itself. If its Reflect is dispelled, it retaliates with Bio, Osmose, and Drain.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
1
190
30
1
11
15
0
0
 Descripton via Sensor
No elemental weaknesses. Casts Reflect on itself.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

108000
72000
36000
18000
Return Sphere
x1~9
x1~6
x3±2
x1~2
0~1 Ability; 1 Slot

Always on and
Piercing

All Characters
Firestrike
Lightningstrike
Waterstrike
Icestrike
0~1 Ability; 1 Slot

Fire Ward
Lightning Ward
Lightningproof
Water Ward
Ice Ward
 Ability Immunity
Status ResistanceStatus Immunities
Silence - 20%Sleep
Poison
Zombie
Darkness
Petrify

Status Potency
Zanmato Level: 1Doom Countdown: 1
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Shining Thorn
Rare:
Shining Thorn x2
Common:
Mana Sphere
Rare:
Mana Sphere

 Enemy
 HP
 Overkill
 MP
Dark Flan
12800
19200
250
 Battle Location
 AP
 Gil
Mt. Gagazet, Zanarkand Ruins
3750
1080
 Descripton via Scan
Resistant to physical attacks and cuts all elemental damage by half. Casts non-elemental magic like Bio, Flare, Osmose, and Drain.

Kimahri can learn White Wind
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
1
220
30
200
11
15
0
0
 Descripton via Sensor
No elemental weaknesses. Resistant to physical attacks.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

768000
512000
256000
128000
Wht Magic Sphere
x1~6
x1~4
x2±1
x1~2
1~3 Abilities; 2~3 Slots

Always on and
Piercing

All Characters
Magic +5%
Magic +10%
1~2 Abilities; 2~3 Slots

MP +10%
MP +20%
 Ability Immunity
Status ResistanceStatus Immunities
Silence - 80%
Slow - 95%
Darkness - 20%Sleep
Petrify
Provoke
Poison
Death
Delay

Status Potency
Zanmato Level: 1Doom Countdown: 1
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

White Wind
 Steal Item
 Win Item
Common:
Star Curtain
Rare:
Star Curtain x2
Common:
Mana Sphere
Rare:
Mana Sphere x2

 Enemy
 HP
 Overkill
 MP
Defender
12000
4060
1
 Battle Location
 AP
 Gil
Cavern of the Stolen Fayth
2700
1300
 Descripton via Scan
Strength and defense are high. There is a 1/2 chance of the monster using Haymaker, so be sure to raise your defense. Use magic often as its magic defense is low.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
40
1
5
1
11
15
0
0
 Descripton via Sensor
Low magic defense.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

720000
480000
240000
120000
Stamina Tablet
x10~60
x10~40
x20±10
x10±5
1~3 Abilities; 2~4 Slots

Always on and
Piercing

All Characters
Strength +3%
Strength +5%
1~2 Abilities; 2~4 Slots

SOS Protect
Defense +10%
 Ability Immunity
Status ResistanceStatus Immunities
Darkness - 95%Sleep
Petrify
Zombie
Threaten
Poison
Slow
Power Break
Death

Status Potency
Zanmato Level: 1Doom Countdown: 10
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Lunar Curtain
Rare:
Lunar Curtain x2
Common:
Power Sphere x2
Rare:
Power Sphere x2

 Enemy
 HP
 Overkill
 MP
Defender Z
42300
8848
1
 Battle Location
 AP
 Gil
Zanarkand Dome, Omega Ruins
6000
2400
 Descripton via Scan
Strength, physical, and magical defense are high. There is a 1/2 chance of the monster using Haymaker. When HP is low, it also releases Blast Punch, which delays turns.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
45
70
5
70
16
15
0
0
 Descripton via Sensor
Mental Break works well.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

2538000
1692000
846000
423000
Designer Wallet x2~15
x2~10
x5±3
x2±1
1~3 Abilities; 2~4 Slots

Always on and
Piercing

All Characters
Strength +3%
Strength +5%
Strength +10%
1~2 Abilities; 2~4 Slots

SOS Protect
Defense +10%
 Ability Immunity
Status ResistanceStatus Immunities
Darkness - 20%Sleep
Poison
Slow
Power Break
Death
Silence
Petrify
Zombie
Threaten
Delay

Status Potency
Zanmato Level: 1Doom Countdown: 10
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Lunar Curtain x2
Rare:
Lunar Curtain x2
Common:
Lv. 2 Key Sphere
Rare:
Lv. 3 Key Sphere

 Enemy
 HP
 Overkill
 MP
Demonolith
45000
13560
9999
 Battle Location
 AP
 Gil
Final Dungeon, Omega Ruins
11000
1470
 Descripton via Scan
Beware of its Pharaoh's Curse, which inflicts poison, silence, darkness, and curse. If attacked when petrified, the party member will be unable to return to battle. Also watch out for zombie. Weak against Holy.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
33
1
99
1
18
15
0
0
 Descripton via Sensor
Beware of its Breath, which can petrify you.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

2700000
1800000
900000
450000
Lv. 3 Key Sphere
x20~99
x20~80
x40±20
x20±10
1~2 Abilities; 2~4 Slots

Always on and
Piercing

One of the following:
Stonetouch
Stonestrike
1~2 Abilities; 2~4 Slots

One of the following:
Stone Ward
Stoneproof

All Characters
No Encounters
 Ability Immunity
Status ResistanceStatus Immunities
Silence - 50%
Power Break 50%
Darkness - 50%Sleep
Petrify
Death
Poison
Zombie
Provoke

Status Potency
Zanmato Level: 1Doom Countdown: 10
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Petrify Grenade x2
Rare:
Petrify Grenade x2
Common:
Mana Sphere x2
Rare:
Mana Sphere x2

 Enemy
 HP
 Overkill
 MP
Dingo
125
188
10
 Battle Location
 AP
 Gil
Besaid Island
2
15
 Descripton via Scan
Very nimble and hard to hit. Magic defense is also high. Try to defeat it quickly to avoid damage. Attack swiftly with Tidus.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
13
1
1
120
10
15
5
0
 Descripton via Sensor
Very nimble. Resistant to magic.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

7500
5000
2500
1250
Sleeping Powder
x2~12
x2~8
x4±2
x2±1
1~2 Abilities; 1~2 Slots

Always on and
Piercing

One of the following:
Firestrike
Lightningstrike
Waterstrike
Icestrike

Only for , , , ,
Strength +3%

Only for and Magic +3%
1~2 Abilities; 1~2 Slots

One of the following:
Silence Ward
Sleep Ward

All Characters
Magic Def +3%
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%
Darkness - 20%
Silence - 20%

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Potion
Rare:
Sleeping Powder
Common:
Power Sphere
Rare:
Power Sphere

 Enemy
 HP
 Overkill
 MP
Dinonix
140
210
25
 Battle Location
 AP
 Gil
Kilika Jungle
9
27
 Descripton via Scan
Very nimble and hard to hit. Magic defense is also high. Try to defeat it quickly to avoid damage. Vulnerable to ice.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
14
1
1
120
13
15
5
0
 Descripton via Sensor
Very nimble. Resistant to magic.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

8400
5600
2800
1400
Petrify Grenade
x1~6
x1~4
x2±1
x1~2
1~2 Abilities; 1~2 Slots

Always on and
Piercing

One of the following:
Firestrike
Lightningstrike
Waterstrike
Icestrike

Only for , , , ,
Strength +3%

Only for and Magic +3%
1~2 Abilities; 1~2 Slots

Stone Ward
Defense +3%
 Ability Immunity
Status ResistanceStatus Immunities
Sleep - 20%
Darkness - 20%
Silence - 20%

Status Potency
Zanmato Level: 1Doom Countdown: 1Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

N/A
 Steal Item
 Win Item
Common:
Soft
Rare:
Petrify Grenade
Common:
Speed Sphere
Rare:
Power Sphere

 Enemy
 HP
 Overkill
 MP
Dual Horn
1875
560
18
 Battle Location
 AP
 Gil
Mi'ihen Highroad
42
105
 Descripton via Scan
Its Gore is powerful, but inflict darkness or use Sleep Attack to avoid it easily.

Kimahri can learn Fire Breath.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
22
1
3
1
12
15
0
0
 Descripton via Sensor
Inflict darkness to evade its attacks.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

112500
75000
37500
18750
Hi-Potion
x30~99
x30~99
x60±30
x30±15
1~2 Abilities; 1~2 Slots

Always on and
Piercing

All Characters
Firestrike
Silencetouch
1 Ability; 1~2 Slots

HP +5%
 Ability Immunity
Status ResistanceStatus Immunities
Silence - 20%

Status Potency
Zanmato Level: 1Doom Countdown: 2Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

Fire Breath
 Steal Item
 Win Item
Common:
Potion
Rare:
Hi-Potion
Common:
Ability Sphere
Rare:
Ability Sphere

 Enemy
 HP
 Overkill
 MP
Dual Horn
3795
1432
22
 Battle Location
 AP
 Gil
Home, Airship
820
520
 Descripton via Scan
Its Gore is powerful, but inflict darkness or use Sleep Attack to avoid it easily.

Kimahri can learn Fire Breath.
 Atk
 Def
 MPwr
 MDef
 Agl
 Luck
 Eva
 Acc
27
1
8
1
17
15
0
0
 Descripton via Sensor
Inflict darkness to evade its attacks.
 B.Gil
 Bribe Item
 Drop Weapons
 Drop Armor

227700
151800
75900
37950
Mega Potion
x12~75
x12~50
x25±13
x12±6
1~2 Abilities; 1~2 Slots

Always on and
Piercing

All Characters
Firestrike
Silencetouch
1~2 Abilities; 1~2 Slots

HP +5%
HP +10%
 Ability Immunity
Status ResistanceStatus Immunities
Silence - 20%

Status Potency
Zanmato Level: 1Doom Countdown: 2Poison - 25% of Max HP
 Elemental Weakness
 Elemental Absorb
 Elemental Immunity
 Damaged Halved
















 Accompanied
 Lancet

Fire Breath
 Steal Item
 Win Item
Common:
Hi-Potion
Rare:
Mega Potion
Common:
Ability Sphere
Rare:
Ability Sphere

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B E S T I A R Y   C A T E G O R Y   P R O P E R T I E S
Select a Final Fantasy X enemy category from the enemy selection menu for a complete and comprehensive list, including descriptions, resident locations, HP, MP, overkill, AP values, as well as steal and bribing items, dropped equipment, immunities, and more.

Enemies*
Bosses*
Arena Monsters*
General enemies you'll encounter throughout the game.
Bosses you'll encounter throughout your progression in the game. By default, they are listed in the order you'll encounter them.
Monsters you can fight at the Monster Arena.

* information fields can be sorted in ascending or descending order.




E N E M Y   P R O P E R T I E S
Enemies you fight throughout battle consist of their regular attacks, based on their abilities and offensive/defensive properties.

Enemy*
HP*
Overkill*
MP*
Name of the enemy. To the left of this field is an image of what the enemy looks like.
Amount of hit points the enemy possesses.
Amount of hit points necessary to inflict in a single attack to instantly dispatch the enemy, regardless of total HP value.
Amount of magic points the enemy possesses.
Battle Location
AP*
Gil*
Desc via Scan/Sensor
Locations throughout the journey where the enemy can be encountered.
Amount of AP your party will receive from this enemy when defeated. Characters must perform at least one action to receive AP.
Amount of Gil your party will receive from this enemy when defeated.
Enemy description based on the Scan or Sensor ability when used.
Atk, Def, MPwr, MDef
Agl, Luck, Eva, Acc
Bribe Gil/Item
Drop Weapons/Armor
Attack, Defense, Magic Power, and Magic Defense statistics. The higher the value, the stronger the enemy is in attack or defense, both physically and magically.
Agility, Luck, Evade, and Accuracy statistics. The higher the value, the better the enemy is at evading attacks and inflicting damage based on its attack power. Higher agility enables the enemy to attack more often.
Rare item which can be bribed from the enemy for the corresponding price.
Offensive and defensive abilities dropped by the enemy.
Ability Immunity
Weak/Absorb/Immune/Half
Lancet
Steal/Win Item*
Abilities the enemy is immune to or have a weaker affect as a result of defenses.
Elements that cause extreme damage, are absorbed, have no effect, or are halved. In order, each type is Fire, Lightning, Water, and Ice.
Lancet ability Kimarhi can learn from the enemy.
Items that can be stolen or acquired from the enemy after it's defeated.

* information fields can be sorted in ascending or descending order.




B O S S   P R O P E R T I E S
Bosses are much more powerful end-scenario bosses you'll encounter as your progress further into the game. Though they have many of the same characteristics of general enemies, they tend to use more attacks in specialized manners and possess greater abilities.

Boss*
HP*
Overkill*
MP*
Name of the boss. To the left of this field is an image of what the boss looks like.
Amount of hit points the boss possesses.
Amount of hit points necessary to inflict in a single attack to instantly dispatch the boss, regardless of total HP value.
Amount of magic points the boss possesses.
Battle Location/Strategy
AP*
Gil*
Desc via Scan/Sensor
Location where the battle takes place and the strategy to defeating the boss.
Amount of AP your party will receive from this boss when defeated. Characters must perform at least one action to receive AP.
Amount of Gil your party will receive from this boss when defeated.
Boss description based on the Scan or Sensor ability when used.
Atk, Def, MPwr, MDef
Agl, Luck, Eva, Acc
Bribe Gil/Item
Drop Weapons/Armor
Attack, Defense, Magic Power, and Magic Defense statistics. The higher the value, the stronger the boss is in attack or defense, both physically and magically.
Agility, Luck, Evade, and Accuracy statistics. The higher the value, the better the boss is at evading attacks and inflicting damage based on its attack power. Higher agility enables the boss to attack more often.
Only a select few bosses can be bribed to obtain rare items.
Offensive and defensive abilities dropped by bosses.
Ability Immunity
Weak/Absorb/Immune/Half
Accompanied
Steal/Win Item*
Abilities the boss is immune to or have a weaker affect as a result of defenses.
Elements that cause extreme damage, are absorbed, have no effect, or are halved. In order, each type is Fire, Lightning, Water, and Ice.
Enemies accompanied by the boss.
Items that are stolen or won from the boss.

* information fields can be sorted in ascending or descending order.




A R E N A   M O N S T E R S
Arena Monsters are special enemies that can be unlocked after capturing a certain amount of regular enemies using supported capture weapons. Enemies that are captured can be fought in an arena, as well as the special bosses.

Unlock Requirement
Unlock Prize
Required captured enemies to unlock this Arena Monster.
Special item acquired for unlocking this Arena Monster.

* information fields can be sorted in ascending or descending order.